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path: root/engines/scumm/module.mk
AgeCommit message (Expand)Author
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-08-08Put ScummNESFile class into separate file.Eugene Sandulenko
2007-07-10This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCERobin Watts
2007-06-24added arm assembly from patch #1742112 for codec47. (and really build arm cod...Paweł Kołodziejski
2007-04-27Renamed plugin.cpp to detection.cpp in all enginesMax Horn
2007-02-25Rename C64 file to V0 as well.Eugene Sandulenko
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
2006-10-27Oops, forgot to check in engines/scumm/module.mkMax Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-05-31Small correction, added space between filename and new line.Lars Persson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-03-12Updated for Jamieson630's latest iMUSE changes.Torbjörn Andersson
2006-03-05Update, to add new imuse fileTravis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-25Moved the plugin interface code of the SCUMM engine into a separate source fileMax Horn
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn