Age | Commit message (Expand) | Author |
2011-02-14 | SCUMM: Adapt to setPalette RGBA->RGB change. | Johannes Schickel |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-11-17 | ENGINES: Change 'colour' to 'color' | Max Horn |
2010-10-25 | SCUMM: Add patch #3093057 - MMC64: sentence/inventory color. | Travis Howell |
2010-10-18 | SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings) | Max Horn |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-08-24 | SCUMM: Change palette for C64 games. | Eugene Sandulenko |
2010-01-28 | Fix regressions in Let's Explore the Jungle with Buzzy. | Travis Howell |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-11-22 | Add patch for Tobias, for cursor palette in PCE version of Loom. | Travis Howell |
2009-11-22 | Add patch for Tobias, for more accurate palette in PCE version of Loom. | Travis Howell |
2009-11-22 | Fix charset palette in PCE version of Loom, based on information from Tobias. | Travis Howell |
2009-10-26 | Fix charset color in PCE version of Loom. | Travis Howell |
2009-10-26 | Add patch from Tobias, for costume palettes in PCE version of Loom, with mino... | Travis Howell |
2009-10-26 | Switch PCE version of Loom to 16bit color, since it used 9bit color. | Travis Howell |
2009-10-21 | Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi... | Travis Howell |
2009-08-29 | Fix bug #2846887: "MANIAC NES: incorrect background color?" by reverting | Eugene Sandulenko |
2009-08-24 | Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787 | Norbert Lange |
2009-08-16 | Revert revision 43410, and add alternative fix. | Travis Howell |
2009-07-04 | Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,... | Travis Howell |
2009-07-01 | Fixed some more warnings observed on buildbot | Max Horn |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-20 | Include "scumm/scumm_v6.h" in some places where it is needed. | Marcus Comstedt |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell |
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell |
2008-12-04 | Fix typo. | Kari Salminen |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-01-02 | Narrow fix for bug #1206994 only to FOA. | Eugene Sandulenko |
2008-01-02 | Fix for bug #1206994: "FOA AMIGA: Black cursor and text in Dig Site" | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-25 | Add support for using disks images for Apple II version of Maniac Mansion. | Travis Howell |
2007-02-17 | Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen) | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |