Age | Commit message (Expand) | Author |
2018-02-04 | JANITORIAL: Fix code formatting | Eugene Sandulenko |
2018-02-04 | SCUMM HE: Use Miles AdLib driver | nukeykt |
2018-01-31 | SCUMM: Rename iMUSE save/load function to avoid confusing function hiding | Colin Snover |
2018-01-31 | COMMON: Move VER macro for serializer into common code | Colin Snover |
2018-01-31 | SCUMM: Replace UB-triggering serialization code with Common::Serializer | Colin Snover |
2017-11-12 | SCUMM: Fix race condition in MOD player | Colin Snover |
2016-11-19 | SCUMM: Fix more initialization | Eugene Sandulenko |
2016-11-19 | SCUMM: Fix CMS player initialization | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Fix include statements | Eugene Sandulenko |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion |
2016-03-16 | SCUMM: Slight renaming for clarification. | Johannes Schickel |
2016-03-16 | SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus. | Johannes Schickel |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste |
2015-11-27 | SCUMM: Enforcing numbers to double | Eugene Sandulenko |
2015-11-10 | SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted | athrxx |
2015-11-09 | AUDIO: (FM-TOWNS) - cleanup euphony code | athrxx |
2015-07-19 | SCUMM: Get rid of unused Audio::mixer references | Max Horn |
2015-07-07 | AUDIO: Remove all AudioStream access to OPL | Matthew Hoops |
2015-07-07 | SCUMM: Use the built-in OPL timer for Player_AD | Matthew Hoops |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops |
2014-10-04 | SCUMM: Update list of files that contain translatable strings | Thierry Crozat |
2014-06-22 | SCUMM: Do not let music reallocate its own channels in AD player. | Johannes Schickel |
2014-06-22 | SCUMM: Change channel/slot (re)allocation strategy in AD player. | Johannes Schickel |
2014-06-22 | SCUMM: Don't allow SFX to reallocate their own channels in AD player. | Johannes Schickel |
2014-06-22 | SCUMM: Clear SFX channel when starting the SFX failed in AD player. | Johannes Schickel |
2014-06-22 | SCUMM: Fix Indy3 AdLib door sfx. (See bug #6657) | Johannes Schickel |
2014-06-04 | SCUMM: Save/load music/sfx data in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Implement simple seeking in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Slightly refactor music playback in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Only forward declare Serializer in music.h. | Johannes Schickel |
2014-06-04 | SCUMM: Simplify voice channel allocation in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Fix typo in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Fix music looping in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Only stop music instead of all sounds in music handling of AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Make sound completely silent for volume level 0 in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Fix volume levels when playing SFX and music at the same time in AD pl... | Johannes Schickel |
2014-06-04 | SCUMM: Only reset rhythm state when music is stopped. | Johannes Schickel |
2014-06-04 | SCUMM: Allow music and sfx to be played at the same time in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Only stop music when requested in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Let music in AD code use the same HW channel allocation as SFX. | Johannes Schickel |
2014-06-04 | SCUMM: Dynamically allocate hw channels for SFX in AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Allow multiple SFX to be played at once with AD. | Johannes Schickel |
2014-06-04 | SCUMM: Clean up how SFX are stopped in the AD player. | Johannes Schickel |
2014-06-04 | SCUMM: Properly unlock sound resources when reusing sfx slots in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Further cleanup in AD SFX code. | Johannes Schickel |
2014-06-04 | SCUMM: Further refactor AD SFX code. | Johannes Schickel |
2014-06-04 | SCUMM: Always work directly on Channel data in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Store hardware channel number explicitly in Channel structure in AD code. | Johannes Schickel |
2014-06-04 | SCUMM: Replace some more constants with named enum values in AD code. | Johannes Schickel |