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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource_v2.cpp
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Author
2009-07-29
Removed last traces of clearIOFailed. Yay :)
Max Horn
2009-03-20
SCUMM: Split intern.h into multiple headers
Max Horn
2008-11-29
Remove warnings from NDS build.
Robin Watts
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-15
fixed warnings
Paweł Kołodziejski
2007-04-01
Reverted my roomoffs changes (broke the Loom intro), and instead added the co...
Max Horn
2007-03-31
Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by usi...
Max Horn
2007-02-25
Add support for using disks images for Apple II version of Maniac Mansion.
Travis Howell
2007-02-25
Add magic id for Apple II verison of Maniac Mansion.
Travis Howell
2007-02-24
Removed the (useless, thanks to resTypeFromId) 'name' parameter from readResT...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-05-28
No need to compute the SCUMM version here; rather, verify that the SCUMM vers...
Max Horn
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-02-25
Got rid of the 'tag' parameter for readResTypeList()
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn