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path: root/engines/scumm/saveload.h
AgeCommit message (Expand)Author
2013-01-09SCUMM: Silence C++11 narrowing warnings.Johannes Schickel
2012-11-15SCUMM: Save/load Mac music engine state for Loom and MI1Torbjörn Andersson
2012-09-20SCUMM: Implement support for special sfx in MI2 Mac.Johannes Schickel
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-11Revert "SCUMM: revert savegame version to 89"Willem Jan Palenstijn
2012-02-11SCUMM: revert savegame version to 89Tobias Gunkel
2012-02-11SCUMM: save complete v0 state and initialize actors correctlyTobias Gunkel
2012-02-11SCUMM: forward savegame version is needed due to previous savegame changes)Tobias Gunkel
2012-02-11SCUMM: fix for old savegamesTobias Gunkel
2012-02-11SCUMM: Save the new variables, move the setting of the unknown variable to af...segrax
2011-11-24SCUMM: make FM-Towns save files compatible between DS and other platformsathrxx
2011-11-01SCUMM: fix save file incompatibility between DS and other ports for non FM-TO...athrxx
2011-08-27SCUMM: Also save first used color beyond 80 in Indy4 Amiga palette.Johannes Schickel
2011-08-26SCUMM: Save Indy4 Amiga specific palettes like the original did.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2010-10-26SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.Travis Howell
2010-10-07SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2Florian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-08-18SCUMM/FM-TOWNS: start rewriting audio codeFlorian Kagerer
2009-08-16Update branch specific save game changes, to prevent conflicts.Travis Howell
2009-07-28SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.Max Horn
2009-07-25Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.Travis Howell
2009-02-11Restore correct camera values for old saves games of FT, Dig, and COMI.Travis Howell
2009-01-10- added initial radio chatter sfx, still not fully correctPaweł Kołodziejski
2008-08-20- Committed Max' compressed save backseeking support from patch #2050337 "KYR...Johannes Schickel
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
2008-08-02Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".Eugene Sandulenko
2008-02-01Change InSaveFile -> SeekableReadStream where possibleMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game s...Eugene Sandulenko
2007-05-26Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue"Eugene Sandulenko
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-03-09Removing some unnecessary #includesMax Horn
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2007-01-28Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ...Max Horn
2007-01-06Updated POD explanation linkMax Horn
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...Travis Howell
2006-03-26Reduce size of saved games for HE games, music/speech resources don't need to...Travis Howell
2006-02-20Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnin...Max Horn
2006-02-14Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ...Travis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn