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path: root/engines/scumm/saveload.h
AgeCommit message (Expand)Author
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
2008-08-02Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".Eugene Sandulenko
2008-02-01Change InSaveFile -> SeekableReadStream where possibleMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game s...Eugene Sandulenko
2007-05-26Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue"Eugene Sandulenko
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-03-09Removing some unnecessary #includesMax Horn
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2007-01-28Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ...Max Horn
2007-01-06Updated POD explanation linkMax Horn
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...Travis Howell
2006-03-26Reduce size of saved games for HE games, music/speech resources don't need to...Travis Howell
2006-02-20Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnin...Max Horn
2006-02-14Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ...Travis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn