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path: root/engines/scumm/script.cpp
AgeCommit message (Expand)Author
2009-07-04Fix mismatching format arguments.Johannes Schickel
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-02-17Clear cutsceneOverride for all scripts (except current), when restarting any ...Travis Howell
2009-02-13Revert talkspeed changes, while still only using the game specific talkspeed ...Travis Howell
2008-11-20cleanupMax Horn
2008-11-15Fix for bug #2251765: FT: Talk speed inconsistencyMax Horn
2008-09-17Patch #2060517: SCUMM: engine sets incorrect talkspeed valueMax Horn
2008-08-06SCUMM: Renamed inventoryScript -> inventoryScriptIndy3MacMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-29Introduced ClickArea enum, some related cleanup in runInputScript and checkEx...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-01Reverted my roomoffs changes (broke the Loom intro), and instead added the co...Max Horn
2007-03-04Fix script error in PC Engine version of Loom.Travis Howell
2007-03-03Fix level selection in PC Engine version of Loom.Travis Howell
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac...Travis Howell
2006-11-19The script freezeCount isn't used by SCUMM 1/2 games at allTravis Howell
2006-10-30Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec...Travis Howell
2006-10-29SCUMM: The didexec flag did not exist in V0-V2; minor cleanupMax Horn
2006-10-02Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested byTorbjörn Andersson
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-09-02Fix string formating in Russian versions of HE72+ gamesTravis Howell
2006-08-21cleanup & check for sentence overflowsMax Horn
2006-06-17Limit vm.numNestedScripts to positive value, when subtracting slot in runScri...Travis Howell
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
2006-06-03Correct setting of VAR_CHARINC in several functions, the value should only be...Travis Howell
2006-05-29If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), weTorbjörn Andersson
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-03-15Correct VAR_OVERRIDE settings in override opcodesTravis Howell
2006-03-15Minor cleanupTravis Howell
2006-03-12Revert mistaken commit of local debug codeTravis Howell
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
2006-03-02Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It...Max Horn
2006-03-02Improve input in C64 maniacTravis Howell
2006-03-01added 2 SCUMM vars for v1/v2.Gregory Montoir
2006-02-25Modified the workaround for bug #1407789 to not depend on MD5 detectionMax Horn
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn