Age | Commit message (Expand) | Author |
2009-07-04 | Fix mismatching format arguments. | Johannes Schickel |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-02-17 | Clear cutsceneOverride for all scripts (except current), when restarting any ... | Travis Howell |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |
2008-11-20 | cleanup | Max Horn |
2008-11-15 | Fix for bug #2251765: FT: Talk speed inconsistency | Max Horn |
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn |
2008-08-06 | SCUMM: Renamed inventoryScript -> inventoryScriptIndy3Mac | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-29 | Introduced ClickArea enum, some related cleanup in runInputScript and checkEx... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-01 | Reverted my roomoffs changes (broke the Loom intro), and instead added the co... | Max Horn |
2007-03-04 | Fix script error in PC Engine version of Loom. | Travis Howell |
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell |
2006-11-20 | Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac... | Travis Howell |
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell |
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec... | Travis Howell |
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn |
2006-10-02 | Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested by | Torbjörn Andersson |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-09-02 | Fix string formating in Russian versions of HE72+ games | Travis Howell |
2006-08-21 | cleanup & check for sentence overflows | Max Horn |
2006-06-17 | Limit vm.numNestedScripts to positive value, when subtracting slot in runScri... | Travis Howell |
2006-06-03 | Update talkspeed config setting, when set by game scripts | Travis Howell |
2006-06-03 | Update talkspeed config setting, when set by game scripts | Travis Howell |
2006-06-03 | Correct setting of VAR_CHARINC in several functions, the value should only be... | Travis Howell |
2006-05-29 | If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we | Torbjörn Andersson |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn |
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko |
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ... | Max Horn |
2006-03-15 | Correct VAR_OVERRIDE settings in override opcodes | Travis Howell |
2006-03-15 | Minor cleanup | Travis Howell |
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-02 | Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It... | Max Horn |
2006-03-02 | Improve input in C64 maniac | Travis Howell |
2006-03-01 | added 2 SCUMM vars for v1/v2. | Gregory Montoir |
2006-02-25 | Modified the workaround for bug #1407789 to not depend on MD5 detection | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |