Age | Commit message (Expand) | Author |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2012-02-11 | SCUMM: adjust to coding style-guide | Tobias Gunkel |
2012-02-11 | SCUMM: fix gcc compiler warnings | Tobias Gunkel |
2012-02-11 | SCUMM: handle v0 distance check in checkPendingWalkAction() correctly | Tobias Gunkel |
2012-02-11 | SCUMM: Fix for V0 objects | Robert Crossfield |
2012-02-11 | SCUMM: keep track of the number of nested script calls for a sentence | Tobias Gunkel |
2012-02-11 | SCUMM: complete handling of pending walkTo actions for sentence commands | Tobias Gunkel |
2012-02-11 | SCUMM: handle actor freeze in walkToActorOrObject() | Tobias Gunkel |
2012-02-11 | SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parame... | Tobias Gunkel |
2012-02-11 | SCUMM: merge object v0 id and type into one object var | Tobias Gunkel |
2012-02-11 | SCUMM: merge _activeObjectNr/_activeObjectType and _cmdObjectNr/_cmdObjectType | Tobias Gunkel |
2012-02-11 | SCUMM: fix debugger for v0 | Tobias Gunkel |
2012-02-11 | SCUMM: pop stack in v0 if command's object1 and 2 are the same | Tobias Gunkel |
2012-02-11 | SCUMM: reset sentence line in v0 if sentence executed | Tobias Gunkel |
2012-02-11 | SCUMM: fix verb and script handling | Tobias Gunkel |
2012-02-11 | SCUMM: use command stack and SentenceTab in mm c64 | Tobias Gunkel |
2012-02-11 | SCUMM: start handling object type and id correctly in mm c64 | Tobias Gunkel |
2012-01-14 | SCUMM: Fix workaround for Dig spider lair sound glitch | Torbjörn Andersson |
2012-01-08 | SCUMM: Work around script bug in The Dig | Torbjörn Andersson |
2011-05-17 | SCUMM: Make REDUCE_MEMORY_USAGE slightly more effecive (saving ~1kb ram) | Max Horn |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn |
2011-05-13 | SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso... | Max Horn |
2011-05-13 | SCUMM: Remove ResTypeData::_num | Max Horn |
2011-05-13 | SCUMM: Add a Resource class, refactor res code around it | Max Horn |
2011-05-13 | SCUMM: Rename ResTypeData::num to _num | Max Horn |
2011-05-13 | SCUMM: Get rid of the MemBlkHeader hack | Max Horn |
2011-05-13 | SCUMM: Refactor how resource (types) are srepresented | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2011-04-05 | SCUMM: Cleanup | Max Horn |
2011-04-05 | SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants | Max Horn |
2011-04-04 | SCUMM: Check for cutSceneStackPointer underflows | Max Horn |
2010-11-01 | ENGINES: Replace many printfs by warning/debug/debugN | Max Horn |
2010-10-18 | SCUMM: Fix potential bug in ScummEngine::resStrLen. | Max Horn |
2010-10-18 | SCUMM: Move common code from ScummEngine::fetchScript* to new method. | Max Horn |
2010-08-16 | SCUMM: Move setResult/getResultPos to script_v5.cpp | Max Horn |
2010-08-11 | SCUMM: _resultVarNumber and related methods are specific to v0-v5 | Max Horn |
2010-01-28 | Fix regressions in Let's Explore the Jungle with Buzzy. | Travis Howell |
2009-10-22 | Fix objects structure and object scripts in PCE version of Loom. | Travis Howell |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-29 | SCUMM: Enable looping in Indy3Mac sound effects | Max Horn |
2009-07-29 | SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity | Max Horn |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-15 | Hack is no longer required, due to revision 42498. | Travis Howell |
2009-07-04 | Fix mismatching format arguments. | Johannes Schickel |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-02-17 | Clear cutsceneOverride for all scripts (except current), when restarting any ... | Travis Howell |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |