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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v4.cpp
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Commit message (
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Author
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-04-24
SCUMM: Fix non-terminated string. CID 1003867
Eugene Sandulenko
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-07-13
SCUMM: Fix bug #3306145: INDY3: EGA version script bugs
Eugene Sandulenko
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2010-10-05
SCUMM/FM-TOWNS: disable new graphics code in DS port
Florian Kagerer
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-08-16
SCUMM: More finely differentiate opcode tables between v3, v4 and v5
Max Horn
2009-08-29
Correct regression in V1 DOS version of Zak McKracken.
Travis Howell
2009-08-29
Add patch #2846581 - MM C64: savedialog.
Travis Howell
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-04-20
SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an...
Max Horn
2009-04-19
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe...
Max Horn
2009-04-19
SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 &...
Max Horn
2009-04-19
SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect
Max Horn
2009-04-19
SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 &...
Max Horn
2009-04-19
SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupO...
Max Horn
2009-04-19
SCUMM: Added stubs for V3 & V4 opcode tables
Max Horn