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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v5.cpp
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Author
2014-12-02
SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer oc...
Robert Crossfield
2014-07-12
SCUMM: Fix potential crash in o5_setClass()
Torbjörn Andersson
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-01
SCUMM: More renaming for players
Filippos Karapetis
2013-11-01
SCUMM: Move all players to a separate "player" directory
Filippos Karapetis
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-05-01
SCUMM: Change NUM_SCRIPT_LOCALS to NUM_SCRIPT_LOCAL
Torbjörn Andersson
2013-04-30
SCUMM: Use correct array size when calling initializeLocals()
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-02-11
SCUMM: Fix actor ID handling in v0
Tobias Gunkel
2012-02-11
SCUMM: remove some NOTEs/TODOs
Tobias Gunkel
2012-02-11
SCUMM: use command stack and SentenceTab in mm c64
Tobias Gunkel
2011-10-04
SCUMM: Apply modified patch from #3076698
Tarek Soliman
2011-07-13
SCUMM: Fix bug #3306145: INDY3: EGA version script bugs
Eugene Sandulenko
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-13
SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...
Max Horn
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-04
SCUMM: Extend workaround for bug #1668393 (see bug #3267665)
Max Horn
2010-12-11
SCUMM/FM-TOWNS: hopefully fix bug #1463434
Florian Kagerer
2010-10-18
SCUMM: Simplify SO_LOAD_STRING code
Max Horn
2010-10-18
SCUMM: Add paranoia check
Max Horn
2010-10-18
SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)
Max Horn
2010-10-10
LOOM PC-Engine: fix regression
Florian Kagerer
2010-10-05
SCUMM/FM-TOWNS: disable new graphics code in DS port
Florian Kagerer
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-08-20
KYRA/TOWNS: fix memory leak and some cleanup
Florian Kagerer
2010-08-18
SCUMM/FM-TOWNS: start rewriting audio code
Florian Kagerer
2010-08-16
SCUMM: More finely differentiate opcode tables between v3, v4 and v5
Max Horn
2010-08-16
SCUMM: Move setResult/getResultPos to script_v5.cpp
Max Horn
2010-06-15
Workaround bug #3003643 (MI1EGA German: Credit text incorrect)
Max Horn
2010-03-18
SCUMM: Add WORKAROUND comment
Max Horn
2010-03-16
Add patch #2971126 - MM V0: Ed(na) walk fix.
Travis Howell
2009-12-04
Fix bug 2908376: FOA: Won't launch in Win32
Max Horn
2009-09-11
Remove excess spaces.
Travis Howell
2009-07-18
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes fren...
Gregory Montoir
2009-07-18
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel fr...
Travis Howell
2009-07-13
Add one more type of IQ-points filename (for bug #2820803)
Willem Jan Palenstijn
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-04-21
Ooops, keep that comment.
Travis Howell
2009-04-21
Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly....
Travis Howell
2009-04-20
SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an...
Max Horn
2009-04-19
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe...
Max Horn
2009-04-19
SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 &...
Max Horn
2009-04-19
SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect
Max Horn
2009-04-19
SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 &...
Max Horn
2009-04-19
SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags
Max Horn
2009-04-19
SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupO...
Max Horn
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