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path: root/engines/scumm/script_v5.cpp
AgeCommit message (Expand)Author
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-01SCUMM: More renaming for playersFilippos Karapetis
2013-11-01SCUMM: Move all players to a separate "player" directoryFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-05-01SCUMM: Change NUM_SCRIPT_LOCALS to NUM_SCRIPT_LOCALTorbjörn Andersson
2013-04-30SCUMM: Use correct array size when calling initializeLocals()Torbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-02-11SCUMM: Fix actor ID handling in v0Tobias Gunkel
2012-02-11SCUMM: remove some NOTEs/TODOsTobias Gunkel
2012-02-11SCUMM: use command stack and SentenceTab in mm c64Tobias Gunkel
2011-10-04SCUMM: Apply modified patch from #3076698Tarek Soliman
2011-07-13SCUMM: Fix bug #3306145: INDY3: EGA version script bugsEugene Sandulenko
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-13SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...Max Horn
2011-05-13SCUMM: Move class ResourceManager to its own headerMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-04SCUMM: Extend workaround for bug #1668393 (see bug #3267665)Max Horn
2010-12-11SCUMM/FM-TOWNS: hopefully fix bug #1463434Florian Kagerer
2010-10-18SCUMM: Simplify SO_LOAD_STRING codeMax Horn
2010-10-18SCUMM: Add paranoia checkMax Horn
2010-10-18SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)Max Horn
2010-10-10LOOM PC-Engine: fix regressionFlorian Kagerer
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-08-20KYRA/TOWNS: fix memory leak and some cleanupFlorian Kagerer
2010-08-18SCUMM/FM-TOWNS: start rewriting audio codeFlorian Kagerer
2010-08-16SCUMM: More finely differentiate opcode tables between v3, v4 and v5Max Horn
2010-08-16SCUMM: Move setResult/getResultPos to script_v5.cppMax Horn
2010-06-15Workaround bug #3003643 (MI1EGA German: Credit text incorrect)Max Horn
2010-03-18SCUMM: Add WORKAROUND commentMax Horn
2010-03-16Add patch #2971126 - MM V0: Ed(na) walk fix.Travis Howell
2009-12-04Fix bug 2908376: FOA: Won't launch in Win32Max Horn
2009-09-11Remove excess spaces.Travis Howell
2009-07-18add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes fren...Gregory Montoir
2009-07-18Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel fr...Travis Howell
2009-07-13Add one more type of IQ-points filename (for bug #2820803)Willem Jan Palenstijn
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-04-21Ooops, keep that comment.Travis Howell
2009-04-21Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly....Travis Howell
2009-04-20SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an...Max Horn
2009-04-19SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe...Max Horn
2009-04-19SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 &...Max Horn
2009-04-19SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffectMax Horn
2009-04-19SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 &...Max Horn
2009-04-19SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlagsMax Horn
2009-04-19SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupO...Max Horn
2009-04-19SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaksMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn