Age | Commit message (Expand) | Author |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2007-01-24 | Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after hotspo... | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-13 | cleanup | Max Horn |
2006-11-13 | Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7 | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-10-10 | now SmushPlayer is class created once same as SmushMixer while scumm engine c... | Paweł Kołodziejski |
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide... | Travis Howell |
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell |
2006-06-20 | Cleanup. It seems unnecessary to have a "break" right after an unconditional | Torbjörn Andersson |
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents room... | Travis Howell |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ... | Max Horn |
2006-04-12 | Fixing mismatch between format strings and data on some systems | Max Horn |
2006-04-12 | sizeof(void *) != sizeof(int) for a large number of systems. | Jonathan Gray |
2006-03-19 | Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ... | Travis Howell |
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, thro... | Travis Howell |
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-28 | Typo. | Travis Howell |
2006-02-28 | Update code and comment for screen savers issue in Sam & Max. | Travis Howell |
2006-02-27 | Typo. | Travis Howell |
2006-02-27 | Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to scr... | Travis Howell |
2006-02-27 | Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it specif... | Gregory Montoir |
2006-02-27 | Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter d... | Gregory Montoir |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-12 | Actor room is only checked in SCUMM 7+ | Travis Howell |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |