index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
scumm
/
verbs.cpp
Age
Commit message (
Expand
)
Author
2009-08-29
Add patch #2846476 - MM C64: german verbs fix.
Travis Howell
2009-07-29
SCUMM: cleanup
Max Horn
2009-07-25
Whitespace changes.
Travis Howell
2009-07-25
Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
Travis Howell
2009-07-07
Change all uses of FM-Towns/fm-towns to FM-TOWNS.
Johannes Schickel
2009-03-20
SCUMM: Split intern.h into multiple headers
Max Horn
2008-05-31
Fix display of original load/save screen in the FM-TOWNS version of Loom.
Travis Howell
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-02
Correct verbs names in German version of Maniac Mansion (C64).
Travis Howell
2007-10-28
Refactored ScummEngine*::checkExecVerbs method
Max Horn
2007-10-07
cleanup
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Code formatting fixes
Max Horn
2007-09-11
Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...
Max Horn
2007-09-08
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...
Max Horn
2007-06-29
Introduced ClickArea enum, some related cleanup in runInputScript and checkEx...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-24
Add patch #1687013 - Zak FM-Towns: F1-F4 person switching.
Travis Howell
2007-03-23
Patch #1687010: FM-Towns: Handle Alt-F5
Max Horn
2007-03-06
Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion.
Travis Howell
2007-03-06
Fix regression in V0 versions of Maniac Mansion, when using extracted files.
Travis Howell
2007-03-06
Add support for the New Kid verb option in Apple II and Commodore 64 verisons...
Travis Howell
2007-02-25
Rename C64 engine class, since it is been used by Apple II and Commodore 64 v...
Travis Howell
2007-02-18
Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression caused
Torbjörn Andersson
2007-02-04
Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...
Max Horn
2007-01-08
added missing reference to tracker item, indentation
Gregory Montoir
2007-01-07
possible fix for bug #1193185
Gregory Montoir
2006-11-07
cleanup
Max Horn
2006-10-19
cleanup
Max Horn
2006-09-21
Fix comment
Eugene Sandulenko
2006-09-21
Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"
Eugene Sandulenko
2006-09-17
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-09-17
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...
Max Horn
2006-06-19
Fix inventory colors regression in C64 maniac
Travis Howell
2006-05-31
Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
Travis Howell
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-05-14
Fixed regression in Maniac/Zak inventory drawing.
Torbjörn Andersson
2006-03-10
Revert that mistaken change to English verb table for C64 maniac
Travis Howell
2006-03-10
Update German verbs for C64 maniac, to match original
Travis Howell
2006-03-05
Add back exclusion lost in last commit, exclude some verbs from verbs error s...
Travis Howell
2006-03-05
Correct case of verb names in C64 Maniac
Travis Howell
2006-03-05
Add German verbs and more work on input in C64 maniac
Travis Howell
2006-03-02
Fix using items in C64 maniac and cleanup
Travis Howell
2006-03-02
Add sentence line to C64 maniac
Travis Howell
2006-03-02
Add difference in bitVars opcodes in C64 maniac
Travis Howell
2006-03-02
Improve input in C64 maniac
Travis Howell
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
[next]