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2006-10-18SCUMM: Moved getDistanceBetween to clas ScummEngine_v6; grouped inventory ↵Max Horn
related stuff in object.cpp svn-id: r24368
2006-10-18SCUMM: reordered contents of actor.cpp, grouping methods in a hopefully ↵Max Horn
somewhat more logical fashion svn-id: r24367
2006-10-18SCUMM: Yet another minox walkbox cleanupMax Horn
svn-id: r24366
2006-10-18SCUMM: walbox related cleanupMax Horn
svn-id: r24365
2006-10-15Added some more const keywordsMax Horn
svn-id: r24330
2006-10-15Turned some more static vars into static constMax Horn
svn-id: r24329
2006-10-15Moved get_resource_id_quoted around a bit and added another FIXME commentMax Horn
svn-id: r24328
2006-10-15Added FIXME comment about 'static' abuse in imuse_part.cppMax Horn
svn-id: r24327
2006-10-15oopsMax Horn
svn-id: r24326
2006-10-15Replaced Chunk::ChunkString by tag2strMax Horn
svn-id: r24325
2006-10-15Replaced function level static variable (YUCK) called 'sentence' by ↵Max Horn
ScummEngine_v2:_sentenceBuf svn-id: r24324
2006-10-15Turning various static tables into static constMax Horn
svn-id: r24323
2006-10-15Got rid of ScummEngine::_confirmExit, and some other minor cleanupMax Horn
svn-id: r24319
2006-10-14Update the screen immediately after restoring the cursor on running a dialog.Torbjörn Andersson
This is a bit of a hack, but makes it less likely that the player will see a brief cursor palette glitch when the GUI is disabled. svn-id: r24314
2006-10-14Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show").Torbjörn Andersson
svn-id: r24310
2006-10-14Reenable INSANE warning. No check is required.Eugene Sandulenko
svn-id: r24309
2006-10-13Fix potentioal bug when all subsequent SMUSH scenes were considered INSANEEugene Sandulenko
svn-id: r24292
2006-10-13Oops. rv last commit.Eugene Sandulenko
svn-id: r24291
2006-10-13Reenable incorrectly compressed files warningEugene Sandulenko
svn-id: r24290
2006-10-10now SmushPlayer is class created once same as SmushMixer while scumm engine ↵Paweł Kołodziejski
creation. this allow finish play smush audio track finished to the end instead immediately stopped as it was happen before svn-id: r24263
2006-10-08removed not needed anymore time measures in smush codePaweł Kołodziejski
svn-id: r24226
2006-10-08re-add missing break; removed by mistakePaweł Kołodziejski
svn-id: r24225
2006-10-08remove handleSkip code, SKIP chunk is only used by INSANE code and exist ↵Paweł Kołodziejski
only in 4 SAN files: minedriv, toranch, tovista1, tovista2 svn-id: r24221
2006-10-08small unify handleIACT functionPaweł Kołodziejski
svn-id: r24214
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
svn-id: r24212
2006-10-07Fixed compilation.Torbjörn Andersson
svn-id: r24177
2006-10-07Removed _lastKeyHit, instead pass the key code as a parameter to ↵Max Horn
processKeyboard() svn-id: r24176
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of ↵Max Horn
a new member _smushActive of ScummEngine_v7 svn-id: r24175
2006-10-07Clarified commentMax Horn
svn-id: r24174
2006-10-07Moved calls to addDefaultDirectory, and creation of the master file handle, ↵Max Horn
from the ScummEngine constructor to ScummEngine::init() (this makes it easier to implement more graceful error handling, for example) svn-id: r24173
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵Max Horn
ScummEngine_v6 in a few cases) svn-id: r24169
2006-10-07Some more processKeyboard splittingMax Horn
svn-id: r24167
2006-10-07Further split processKeyboard code, moving stuff specific to some SCUMM ↵Max Horn
version into the resp. subclass of ScummEngine svn-id: r24166
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new ↵Max Horn
(sub)method processKeyboard svn-id: r24165
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵Max Horn
mouse) svn-id: r24164
2006-10-07some HE related cleanupMax Horn
svn-id: r24163
2006-10-04WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)Max Horn
svn-id: r24116
2006-10-04o2_animateActor is essentially identical to o5_animateActor -- removed in ↵Max Horn
favor of the latter svn-id: r24115
2006-10-04typoMax Horn
svn-id: r24114
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
that X coordinates outside the designated area are explicitly masked. While the functions are written to terminate when X moves outside, bug #1508942 ("FOA: Glitch dring balloon flight") demonstrates that X may *start* outside. That's the case we want to mask. Note that proc3_ami() already masked these pixels (in a different way), so there the change is purely cosmetical. svn-id: r24104
2006-10-03Add Dutch versions of freddi4 and freddicove for MacintoshTravis Howell
svn-id: r24095
2006-10-02Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested byTorbjörn Andersson
Fingolfin. svn-id: r24080
2006-09-23Add French versions of puttzoo, spyfox, spyfox2 and spyozonTravis Howell
svn-id: r23983
2006-09-23Removed CHECK_HEAPMax Horn
svn-id: r23979
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-21Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work"Eugene Sandulenko
svn-id: r23965
2006-09-21Fix commentEugene Sandulenko
svn-id: r23964
2006-09-21Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"Eugene Sandulenko
svn-id: r23962
2006-09-21Correct HE version for Dutch version of putttimeTravis Howell
svn-id: r23956
2006-09-20Add French version of Pajama Sam 1Travis Howell
svn-id: r23952