Age | Commit message (Expand) | Author |
2006-11-20 | Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() | Max Horn |
2006-11-20 | Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac... | Travis Howell |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell |
2006-11-16 | Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as | Torbjörn Andersson |
2006-11-13 | cleanup | Max Horn |
2006-11-13 | Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7 | Max Horn |
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ... | Max Horn |
2006-11-12 | byte -> bool | Gregory Montoir |
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ... | Max Horn |
2006-11-12 | More whitespace. | Torbjörn Andersson |
2006-11-12 | Replaced cryptic error() with an assertion. | Torbjörn Andersson |
2006-11-12 | Whitespace | Torbjörn Andersson |
2006-11-11 | Fix valgrind warning on unitialized variable. | Travis Howell |
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko |
2006-11-08 | Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?" | Eugene Sandulenko |
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir |
2006-11-07 | Disabled an undocumented workaround for a supposed bug in FOA | Max Horn |
2006-11-07 | cleanup | Max Horn |
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir |
2006-11-06 | cleanup | Johannes Schickel |
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson |
2006-11-02 | Add video code for HE100 games | Travis Howell |
2006-11-01 | Ooops, move code to correct function | Travis Howell |
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell |
2006-11-01 | Workaround for bug #1586894 | Max Horn |
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson |
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell |
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec... | Travis Howell |
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object state... | Max Horn |
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn |
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the cor... | Max Horn |
2006-10-29 | cleanup | Max Horn |
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn |
2006-10-28 | SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek() | Max Horn |
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableR... | Max Horn |
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn |
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ... | Max Horn |
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ne... | Max Horn |
2006-10-27 | const and static, static and const, const and static, static and const... now... | Max Horn |
2006-10-27 | Oops, forgot to check in engines/scumm/module.mk | Max Horn |
2006-10-27 | SCUMM: Unified some more SMUSH audio channel code | Max Horn |
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn |
2006-10-25 | Switch error to warning, since code is compatbile with football2002 too | Travis Howell |
2006-10-25 | cleanup | Max Horn |
2006-10-25 | #ifndef DISABLE_SCUMM_7_8 missing | Bertrand Augereau |