Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-22 | - Implemented MS ADPCM WAV format decoder used in Feeble Files. Still it is | Eugene Sandulenko | |
out of sync with video. See TODO there. - Fixed bug with MS IMA ADPCM mono to make it possible to work in real streams. svn-id: r22080 | |||
2006-04-19 | Some more tweaks to the (still disabled) new detection / filename generation ↵ | Max Horn | |
code svn-id: r22040 | |||
2006-04-19 | Added a small comment to ScummEngine::openRoom that explains why we check ↵ | Max Horn | |
for room==0 instead of just using it as-is svn-id: r22038 | |||
2006-04-19 | Removed wrong platform values from gameVariantsTable | Max Horn | |
svn-id: r22037 | |||
2006-04-19 | Let scumm engine handle EVENT_SCREEN_CHANGED and let the gui know. (Needed ↵ | Johannes Schickel | |
for disabling overlay scaling) svn-id: r22026 | |||
2006-04-19 | Merges SaveLoadChooser and SaveLoadChooserEx. | Johannes Schickel | |
svn-id: r22021 | |||
2006-04-19 | Updates scumm dialogs for runtime overlay resolution changes. | Johannes Schickel | |
svn-id: r22018 | |||
2006-04-17 | Call updateScreen() from waitForTimer() (instead of usually right before it) | Torbjörn Andersson | |
for smoother mouse cursor movement. svn-id: r21993 | |||
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn | |
svn-id: r21979 | |||
2006-04-16 | Should fix wrong thumbnail colors after a screen change, which changed bpp. | Johannes Schickel | |
svn-id: r21954 | |||
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵ | Max Horn | |
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951 | |||
2006-04-16 | changed comments into real comments | Willem Jan Palenstijn | |
svn-id: r21945 | |||
2006-04-16 | Ignore the 'virtual' HE entries at the end of gameVariantsTable (this fixes ↵ | Max Horn | |
an odd detector problem) svn-id: r21944 | |||
2006-04-16 | Fixed broken svn:keywords values | Max Horn | |
svn-id: r21939 | |||
2006-04-16 | Removed the directory parameter from md5_file | Max Horn | |
svn-id: r21937 | |||
2006-04-15 | Removed unused #include | Max Horn | |
svn-id: r21918 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-15 | Removed GameDetector::_gameid in favor of using a config manager entry | Max Horn | |
svn-id: r21915 | |||
2006-04-15 | - Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ↵ | Max Horn | |
favor of settings in the transient config domain - This also means you can now set those options in the config file - Fixed a bug I recently introduced that made bool command line options (like -u, -f) always return 'false' when used in their single letter form svn-id: r21909 | |||
2006-04-15 | Some more detector stub code (unused) | Max Horn | |
svn-id: r21896 | |||
2006-04-14 | Some cleanup of the SCUMM ConfigDialog; also added a big FIXME comment ↵ | Max Horn | |
explaining what the dialog does badly, and how that could be fixed (anybody feeling bored, feel free to implement the solution I outline there) svn-id: r21890 | |||
2006-04-14 | Yes, it is really necessry to compute a special 'disk number' here (in fbear ↵ | Max Horn | |
at least) svn-id: r21882 | |||
2006-04-14 | Add variant for updated Spy Fox 1 | Travis Howell | |
svn-id: r21881 | |||
2006-04-14 | Possible fix for bug #1470197 (SCUMM: HE Game variants broken) | Max Horn | |
svn-id: r21879 | |||
2006-04-14 | Changed File::open to take a Common::String as file name parameter | Max Horn | |
svn-id: r21867 | |||
2006-04-13 | Slightly more verbose error message. | Torbjörn Andersson | |
svn-id: r21846 | |||
2006-04-13 | Clarified detection filenames for HE games (removed FIXME comments). | Eugene Sandulenko | |
svn-id: r21835 | |||
2006-04-12 | Fixing mismatch between format strings and data on some systems | Max Horn | |
svn-id: r21827 | |||
2006-04-12 | sizeof(void *) != sizeof(int) for a large number of systems. | Jonathan Gray | |
Fix a lot of debug/error statements that were using %d/%x for the result of pointer arithmetic. As C++ apparently has no format string for ptrdiff_t use %lu/%lx as appropriate. svn-id: r21824 | |||
2006-04-11 | Re-fix the CD version of Loom | Max Horn | |
svn-id: r21814 | |||
2006-04-11 | Rearranged code in ScummEngine::openRoom a bit, to separate the filename ↵ | Max Horn | |
generation from other things svn-id: r21813 | |||
2006-04-11 | If generateDetectName() generates an empty string, that's a failure, not a | Torbjörn Andersson | |
success. Otherwise ScummVM will crash once the game detector reaches the "generic HE game variants", which makes it hard to add non-SCUMM games. svn-id: r21808 | |||
2006-04-11 | Some more MD5 entries / confirmations by Peter Eckerlein | Max Horn | |
svn-id: r21788 | |||
2006-04-10 | More commented out stuff: added generateFilenameForDetection method, for use ↵ | Max Horn | |
by the detector; and applied various fixes to generateFilename (which is still completely untested, so it certainly contains more 'bugs' :) svn-id: r21771 | |||
2006-04-10 | Some more tweaks to the (still unused) gameFilenamesTable; also readded an ↵ | Max Horn | |
enhanced version of the (also unused) generateFilename function svn-id: r21770 | |||
2006-04-10 | Removing dummy code from resource.cpp | Max Horn | |
svn-id: r21769 | |||
2006-04-10 | Merged scumm_settings into extra_versions, which in turn got renamed to ↵ | Max Horn | |
gameVariantsTable svn-id: r21768 | |||
2006-04-09 | Changed the precedence of the MD5 overrides (highest priority: config file, ↵ | Max Horn | |
then target_md5.txt override, finally the 'reaL md5); also did some cleanup and code unification svn-id: r21736 | |||
2006-04-09 | Removed some obsolete code | Max Horn | |
svn-id: r21735 | |||
2006-04-09 | Added gameFilenamesTable (currently unused, and hence disabled) | Max Horn | |
svn-id: r21734 | |||
2006-04-09 | Fix regression introduced by removing of GF_HE_CURSORLESS feature flag. | Eugene Sandulenko | |
There are 3 cases of HE cursors: o Default one. We set up cursor palette for it. o Loaded from .HE3 (windows resource file). We use default cursor palette. o Loaded from WizImage. We disable default cursor palette. svn-id: r21711 | |||
2006-04-09 | Clarify UK/US language for those HE demos which UK versions we have reported. | Eugene Sandulenko | |
svn-id: r21709 | |||
2006-04-09 | Specify UK/US version for PuttTime since we have UK version reported for it. | Eugene Sandulenko | |
svn-id: r21707 | |||
2006-04-09 | Clarify language for several UK HE releases | Eugene Sandulenko | |
svn-id: r21706 | |||
2006-04-08 | Properly translate Common::Language values for V0-V2 games, too | Max Horn | |
svn-id: r21705 | |||
2006-04-08 | Properly translate Common::Language values for COMI | Max Horn | |
svn-id: r21704 | |||
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko | |
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702 | |||
2006-04-08 | Removed dupliate entry from extra_versions table | Max Horn | |
svn-id: r21701 | |||
2006-04-08 | Our extra_versions table is a bit too eager in some cases to assign platform ↵ | Max Horn | |
values; fixing some of these cases and adding code that detects these and triggers an according warning svn-id: r21700 | |||
2006-04-08 | Modified the REGISTER_PLUGIN macro so that it allows (and requires) a ↵ | Max Horn | |
trailing semicolon (this helps certain tools to parse our code better) svn-id: r21689 |