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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
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Author
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-29
SCUMM: Fix bug #1013617
athrxx
2011-05-29
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
athrxx
2011-05-29
SCUMM: implement some missing (very low relevance) imuse code
athrxx
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-25
ALL: neighbour -> neighbor
Matthew Hoops
2011-05-25
SCUMM: Switch some code to use String::format
Max Horn
2011-05-20
FM-TOWNS AUDIO: fix thread lockups and cleanup
athrxx
2011-05-17
SCUMM: Add missing imuse feature
athrxx
2011-05-17
FM-TOWNS AUDIO: Some midi code fixes and some renaming
athrxx
2011-05-17
SCUMM: Set proper GUIO flags for monkey2/indy4 FM-TOWNS
athrxx
2011-05-17
FM-TOWNS AUDIO: Some renaming in the euphony driver code
athrxx
2011-05-17
SCUMM: Adapt code to latest FM-TOWNS audio driver changes
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-17
SCUMM: Make REDUCE_MEMORY_USAGE slightly more effecive (saving ~1kb ram)
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
Merge branch 'master' of https://github.com/scummvm/scummvm
athrxx
2011-05-16
SCUMM: fix regression
athrxx
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-16
SCUMM: formatting
athrxx
2011-05-15
SCUMM: fix imuse bugs #1315950 and #761637
athrxx
2011-05-14
SCUMM: Remove some unused var warnings (see bug #3293800)
Max Horn
2011-05-14
SCUMM: Workaround bug #1463598 (INDY3VGA: giant Henry Jones sr.)
Max Horn
2011-05-14
SCUMM: Show actor visible height in debugger
Max Horn
2011-05-13
SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso...
Max Horn
2011-05-13
SCUMM: Get rid of the unused Resource::_globSize field
Max Horn
2011-05-13
SCUMM: Remove useless allocateArrays call, and make sure all resources are pr...
Max Horn
2011-05-13
SCUMM: Make it clearer that SCUMM's 'restart' feature leaks like hell
Max Horn
2011-05-13
SCUMM: Improve and document res tag sanity check
Max Horn
2011-05-13
SCUMM: Improve ResTypeData doxygen comments
Max Horn
2011-05-13
SCUMM: Remove ResTypeData::_num
Max Horn
2011-05-13
SCUMM: Rename resTypeFromId -> nameOfResType
Max Horn
2011-05-13
SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...
Max Horn
2011-05-13
SCUMM: Add a Resource class, refactor res code around it
Max Horn
2011-05-13
SCUMM: Tweak sound res syncing
Max Horn
2011-05-13
SCUMM: Document resource usage count / expiry a little bit
Max Horn
2011-05-13
SCUMM: Remove obsolete TODO
Max Horn
2011-05-13
SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::name
Max Horn
2011-05-13
SCUMM: Rename ResTypeData::num to _num
Max Horn
2011-05-13
SCUMM: Get rid of the MemBlkHeader hack
Max Horn
2011-05-13
SCUMM: Clean up ResourceManager initialization
Max Horn
2011-05-13
SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in it
Max Horn
2011-05-13
SCUMM: Document and cleanup resource type mode
Max Horn
2011-05-13
SCUMM: Refactor how resource (types) are srepresented
Max Horn
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-13
SCUMM: Unify & extend index block related debug messages
Max Horn
2011-05-13
SCUMM: Print SCUMM & HE version when starting a game in deug mode
Max Horn
2011-05-13
SCUMM: Move tmsk code into its own Gdi subclass
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
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