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2014-11-01SCUMM: Correct file size for Dutch Windows demo of Let's Explore the Farm wit...Kirben
2014-10-31SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.Kirben
2014-10-31SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares on Hard.Kirben
2014-10-29Merge pull request #523 from BenCastricum/fixforbug6739Filippos Karapetis
2014-10-29SCUMM: Disallow saving while a room 'prequel' is shown in v0-v3 gamesFilippos Karapetis
2014-10-28SCUMM: Remove trailing whitespaceFilippos Karapetis
2014-10-27SCUMM: Fix bug 6739 - Untranslated dialogsBen Castricum
2014-10-27SCUMM: Identify several windows variants as suchBen Castricum
2014-10-27SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172Ben Castricum
2014-10-27SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs.Ben Castricum
2014-10-27SCUMM: balloon - There is no spanish version.Ben Castricum
2014-10-04SCUMM: Update list of files that contain translatable stringsThierry Crozat
2014-09-19SCUMM: Correct fix for regressions in The Dig demos, and remove the hack for ...Kirben
2014-09-19SCUMM: Fix regression in demo versions of The Dig.Kirben
2014-09-10SCUMM: Fix regression in updated Russian version of Freddi Fish 1.Kirben
2014-08-20SCUMM: Add support for quit script in HE90+ games.Kirben
2014-08-20SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and Found.Kirben
2014-08-09Merge pull request #484 from wonst719/korean-workEugene Sandulenko
2014-08-03Fix non-MSVC buildwonst719
2014-07-24SCUMM: Refine SMUSH Korean text shadow rendering to match the original versio...wonst719
2014-07-24SCUMM: Implement text shadow in Korean COMIwonst719
2014-07-23SCUMM: Fix Korean/Taiwanese text line break in The DIGwonst719
2014-07-23SCUMM: Fix text shadow in The DIG Korean.wonst719
2014-07-23SCUMM: Fix non-Towns CJK text renderingwonst719
2014-07-23SCUMM: Fix Ctrl+t key code combination to affect speech mode.Johannes Schickel
2014-07-23SCUMM: Make sure digital SFX are played even when speech is muted.Johannes Schickel
2014-07-23SCUMM: Use correct sound type for digital sfx.Johannes Schickel
2014-07-22SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi...Kirben
2014-07-22SCUMM: Add HE100 differences when resetting sprites.Kirben
2014-07-12SCUMM: Fix potential crash in o5_setClass()Torbjörn Andersson
2014-07-05SCUMM: Cleanup.Johannes Schickel
2014-07-05SCUMM: Simplify index file handling for Steam versions.Johannes Schickel
2014-07-05SCUMM: Fix a subtle bug in Sound::getCDStatus() for Loom SteamFilippos Karapetis
2014-07-05SCUMM: Slight formatting fixes.Johannes Schickel
2014-07-05SCUMM: Remove unused variable.Johannes Schickel
2014-07-05SCUMM: Use spaces instead of tabs in comments.Johannes Schickel
2014-07-05SCUMM: Remove empty line before license header.Johannes Schickel
2014-07-04SCUMM: Add support for CD audio tracks in the Steam versions of LoomFilippos Karapetis
2014-07-03SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and DigFilippos Karapetis
2014-06-25SCUMM: Add UK Windows version of Freddi Fish 3.Kirben
2014-06-22SCUMM: Do not let music reallocate its own channels in AD player.Johannes Schickel
2014-06-22SCUMM: Change channel/slot (re)allocation strategy in AD player.Johannes Schickel
2014-06-22SCUMM: Don't allow SFX to reallocate their own channels in AD player.Johannes Schickel
2014-06-22SCUMM: Clear SFX channel when starting the SFX failed in AD player.Johannes Schickel
2014-06-22SCUMM: Fix Indy3 AdLib door sfx. (See bug #6657)Johannes Schickel
2014-06-04SCUMM: Save/load music/sfx data in AD player.Johannes Schickel
2014-06-04SCUMM: Implement simple seeking in AD player.Johannes Schickel
2014-06-04SCUMM: Slightly refactor music playback in AD player.Johannes Schickel
2014-06-04SCUMM: Only forward declare Serializer in music.h.Johannes Schickel
2014-06-04SCUMM: Simplify voice channel allocation in AD code.Johannes Schickel