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2006-08-04There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI codeMax Horn
svn-id: r23668
2006-08-04Activate _dimsInactive for ValueDisplayDialog, makes the text speed/volume ↵Max Horn
change etc. mini-dialogs behave a little bit less weird (TODO: Disable cursor change) svn-id: r23667
2006-08-04Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code ↵Max Horn
doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me) svn-id: r23663
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-07-31Fix bug #1528856 - ZAK FM-TOWNS: Wrong Screen-Start position in jungle.Travis Howell
svn-id: r23646
2006-07-31* Added copyright string to all engine pluginsMax Horn
* Modified about dialog to list all available plugins with their resp. copyright * Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too) svn-id: r23645
2006-07-31Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background.Travis Howell
svn-id: r23642
2006-07-31Cleaned up some commentsMax Horn
svn-id: r23641
2006-07-31Update details for other HE mini gamesTravis Howell
svn-id: r23639
2006-07-30Add Pajama Sam 3 and Spy FOX 2 mini gamesTravis Howell
svn-id: r23635
2006-07-24Fix bug #1496523 - MM: Weird Ed appears backwards at doorTravis Howell
svn-id: r23589
2006-07-24Fix bug #1527630 - ZAK FM-TOWNS: Actor (Caponian) picks wrong lineTravis Howell
svn-id: r23586
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
for consistency with other #includes. svn-id: r23585
2006-07-23No need for packing SaveInfoSection and ThumbnailHeader anymore.Johannes Schickel
svn-id: r23572
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at ↵Max Horn
least for GCC) svn-id: r23569
2006-07-22Hardcoding header size of the Thumbnail and of the Info section of scumm games.Johannes Schickel
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵Johannes Schickel
game detectors. svn-id: r23558
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵Max Horn
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547
2006-07-16Copy protection was disabled in the Monkey Island 1 release included with ↵Travis Howell
LucasArts Mac CD Game Pack II svn-id: r23526
2006-07-15There are no known releases of indy3ega/monkeyega that require this bypassTravis Howell
svn-id: r23503
2006-07-15There are no known releases of indy3ega/monkeyega that require this bypassTravis Howell
svn-id: r23502
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-14Whitespace change, and test to see if I'm able to commit now that I've changedTorbjörn Andersson
my password. (See SourceForge status page.) svn-id: r23492
2006-07-11Remove out dated commentTravis Howell
svn-id: r23483
2006-07-10Restrict recent walk code changes to to exact SCUMM versions required, to ↵Travis Howell
prevent regressions in earlier games svn-id: r23476
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
svn-id: r23471
2006-07-10Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comesTorbjörn Andersson
down") after discussing it with Kirben. svn-id: r23466
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵Max Horn
checking for GCC / not GCC svn-id: r23458
2006-07-09Patch #1519399: DS BackendMax Horn
svn-id: r23452
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn
svn-id: r23449
2006-07-09HE80+ games ignore subtitle speed, due to sound code been used. Fixes ↵Travis Howell
glitches that can occur, when slow subtitle speed is set in HE80+ games. svn-id: r23447
2006-07-09Add filename patterns for Macintosh versions of Blue's Birthday AdventureTravis Howell
svn-id: r23443
2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
svn-id: r23419
2006-07-08Add another German Macintosh version of pajama2Travis Howell
svn-id: r23414
2006-07-07Update language settinga for filename patterns in HE gamesTravis Howell
svn-id: r23398
2006-07-07Add another German Windows version of pajama2Travis Howell
svn-id: r23396
2006-07-07Revert recent change to actorWalkStep(), caused regressionsTravis Howell
svn-id: r23393
2006-07-07Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ↵Travis Howell
walk code to closer match original code of earlier games svn-id: r23381
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-07-06Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)Travis Howell
svn-id: r23376
2006-07-06Fix 1506002 - PUTTTIME: Weird Mouth MovementTravis Howell
svn-id: r23374
2006-07-05Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)Travis Howell
svn-id: r23372
2006-06-28Remove left over ;Travis Howell
svn-id: r23335
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
svn-id: r23326
2006-06-27Resort HE games, by HE version and mark US versionsTravis Howell
svn-id: r23323
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
Macintosh version, with a lot of help from Kirben. svn-id: r23321
2006-06-24Add Keith Scroggins to credits as Atari/FreeMiNT builder.Eugene Sandulenko
svn-id: r23297
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274