Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-05 | Prevent SCUMM from adding gui options based on user flags into the config ↵ | Johannes Schickel | |
file (regression from r50706). svn-id: r50710 | |||
2010-07-05 | Fix update of GUI options, which only differ in the language setting. | Johannes Schickel | |
svn-id: r50706 | |||
2010-06-27 | Add support for Chinese The DIG. | Eugene Sandulenko | |
svn-id: r50375 | |||
2010-06-27 | Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery. | Travis Howell | |
svn-id: r50367 | |||
2010-06-25 | AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either ↵ | Florian Kagerer | |
select MDT_PREFER_MT32 or MDT_PREFER_GM svn-id: r50288 | |||
2010-06-25 | SCUMM: Set some more detection file sizes | Max Horn | |
svn-id: r50270 | |||
2010-06-22 | SCUMM: Specify various file sizes of detection files | Max Horn | |
svn-id: r50151 | |||
2010-06-22 | SCUMM: Add a debug message to detectGames() to help find filesizes of ↵ | Max Horn | |
detection files svn-id: r50150 | |||
2010-06-22 | SCUMM: Add Japanese FOA CD version from tracker #3017219 | Max Horn | |
svn-id: r50149 | |||
2010-06-21 | Patch #1956501: "GUI/LAUNCHER: Midi device selection" | Max Horn | |
svn-id: r50128 | |||
2010-06-15 | Workaround bug #3003643 (MI1EGA German: Credit text incorrect) | Max Horn | |
svn-id: r49895 | |||
2010-06-15 | SCUMM: Fix composeFileHashMap | Max Horn | |
svn-id: r49850 | |||
2010-06-15 | Fix spelling, cleanup | Max Horn | |
svn-id: r49843 | |||
2010-06-15 | SCUMM: Added directory globs for in-depth search. | Eugene Sandulenko | |
The code was compied from AdvancedDetector. Currently it is set up to detect Mac indy3/loom which contains it data in Rooms 1, Roooms 2 and Rooms 3 directories. svn-id: r49798 | |||
2010-06-15 | GUI: Implemented Languages as GUI options. | Eugene Sandulenko | |
SCUMM and AdvancedDetector support this feature. svn-id: r49786 | |||
2010-06-15 | GUI: Implement MIDI drivers as GUI options. | Eugene Sandulenko | |
Proper version of patch #2988641: "GSoC: Select drivers in GUI based on output types". So far only SCUMM engine supports this feature. svn-id: r49783 | |||
2010-06-15 | GUI: Implement tooltips. FR #2821513. | Eugene Sandulenko | |
FR #2821513: "GUI: add tooltips". Added tooltips for Add Game button, clear field buttons and couple other. Current problem: Only first call correctly restores text. I could not find where restore information gets lost. svn-id: r49774 | |||
2010-06-15 | GUI: Added in-place hotkeys for widgets. | Eugene Sandulenko | |
Now it is possible to specify hotkeys in place for ButtonWidget and CheckboxWidget (the only widgets with hotkeys now). Use de-facto standard with putting hotkey between tildes (~). Like '~O~pen'. The tildes gets stripped before after hotkey is extracted. This is done for giving translators possibility to specify their own hotkeys. Old hotkeys defined at widget instance creation are left for leaving possibility to specify non-printable hotkeys such as Common::ASCII_ESCAPE. Translation files were updated respectively. svn-id: r49766 | |||
2010-06-15 | SCUMM: Fix bug #1328120: | Eugene Sandulenko | |
Bug #1328120: "MANIACNES: Screen width incorrect, camera halts sometimes". Fixed by workaround and was tested with intro and on the kitchen, where now it is possible to see Edna without her noticing you first. svn-id: r49764 | |||
2010-06-15 | SCUMM: Fix bug #1879604. | Eugene Sandulenko | |
Bug 1879604: "MANIACNES: Music not played when loading game". Actually previous attempt to fix this bug was not successful since first entry of script 5 does not have needed functionality. Now we resume music manually. svn-id: r49763 | |||
2010-06-14 | SCUMM: Fix bug #1438631. | Eugene Sandulenko | |
Bug #1438631: "SCUMM: Detecting mac version of indy3/loom broken" fixed by implementing recursive directory lookup similar to what was done for AdvancedDetector, since SCUMM engine does not use it. svn-id: r49656 | |||
2010-06-08 | Modification to remove false positive "Possible divide by zero" warnings ↵ | David Turner | |
given by cppcheck-1.43. These are incorrect as '/' operator has precedence over >>, but this does improve readability anyway. This bug in cppcheck has already been corrected: http://sourceforge.net/apps/trac/cppcheck/ticket/1714 svn-id: r49517 | |||
2010-06-07 | Remove some extra spaces | Jordi Vilalta Prat | |
svn-id: r49489 | |||
2010-05-29 | Fixed potential memory leak found by cppcheck. Though I'm guessing that if this | Torbjörn Andersson | |
case happens, we may have bigger problems... svn-id: r49307 | |||
2010-05-26 | Replace SCUMM F5 dialog by GMM & add help button to GMM | Max Horn | |
The new "Help" button in the GMM is currently only used by SCUMM. To use it, an engine currently needs to subclass MainMenuDialog. svn-id: r49249 | |||
2010-05-25 | Patch #2959341: Minor update to SCUMM debugger command 'passcode' | Eugene Sandulenko | |
svn-id: r49221 | |||
2010-05-24 | Fix Russian versions of airport and farm as they use extended charset. | Eugene Sandulenko | |
svn-id: r49191 | |||
2010-05-24 | sync | Eugene Sandulenko | |
svn-id: r49184 | |||
2010-05-24 | Added Russian airport and farm. Needs more work as crashes at attempt to ↵ | Eugene Sandulenko | |
opening some dictionary entries with Cyrillic characters svn-id: r49176 | |||
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops | |
svn-id: r49079 | |||
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵ | Matthew Hoops | |
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063 | |||
2010-05-12 | Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo. | Travis Howell | |
svn-id: r49010 | |||
2010-05-09 | Extended patch #2971742: SCUMM: autodetection for diskimage contents. | Eugene Sandulenko | |
I added NES bundle handling to the patch. svn-id: r48991 | |||
2010-05-09 | Fix bug in NES bundle reader which prevented reenterability | Eugene Sandulenko | |
svn-id: r48990 | |||
2010-05-09 | Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash". | Johannes Schickel | |
The bug itself is actually a regression from r43577, the merge of the gsoc2009-16bit branch. svn-id: r48987 | |||
2010-05-09 | Patch #2901515: HE: Resource Forks on Mac OS X | Eugene Sandulenko | |
svn-id: r48984 | |||
2010-05-09 | Patch #2968610: Zak C64 German: crash due to padding bytes | Eugene Sandulenko | |
svn-id: r48981 | |||
2010-05-05 | SCUMM: Convert some code to use Common::String | Max Horn | |
svn-id: r48957 | |||
2010-05-04 | Fix non-Mac OS X builds | Max Horn | |
svn-id: r48938 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-28 | Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version) | Max Horn | |
The problem was a double free that could occur in two places. Also added some missing whitespaces. svn-id: r48832 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-27 | Fix warning | Willem Jan Palenstijn | |
svn-id: r48818 | |||
2010-04-17 | Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel | Max Horn | |
svn-id: r48696 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-04-11 | Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving" | Ori Avtalion | |
This is a fix for bug #2090846 - "SCUMM: saving a game will play music before finishing" svn-id: r48630 | |||
2010-04-11 | Setup and destroy a dummy cursor and palette in the Engine class. | Johannes Schickel | |
The idea behind this is exactly the same as behind r48620, but it affects all engines, thus engine authors can now use CursorMan.replaceCursor without having to worry about possible memory leaks or the like. svn-id: r48626 |