Age | Commit message (Expand) | Author |
2006-02-22 | Fix bug #1386333: "FT DEMO: assertion triggered when playing movie". | Eugene Sandulenko |
2006-02-21 | Cleanup decompressWizImage() in HE games | Travis Howell |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Fixing compiler (cast) warning | Max Horn |
2006-02-20 | Fixing up my previous commit: finished moving common/scaler* to graphics | Max Horn |
2006-02-20 | Moved common/scaler* to graphics/ | Max Horn |
2006-02-20 | Updated MD5 tables again, adding details to more HE game variants | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Added / corrected some comments, and moved ScummGameSettings to scumm.h | Max Horn |
2006-02-20 | Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnin... | Max Horn |
2006-02-20 | Updated scumm-md5 table a bit more | Max Horn |
2006-02-20 | Simplified puttrace entry in the (still unused) extra_versions table | Max Horn |
2006-02-20 | Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ... | Max Horn |
2006-02-20 | Workaround for bug #1308033 (FOA: skips single line of dialogue) | Max Horn |
2006-02-20 | More tweaks to the still unused extra_versions table | Max Horn |
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi... | Max Horn |
2006-02-19 | added experimental hook handle on 8,9 sub opcode music | Paweł Kołodziejski |
2006-02-19 | Added more variant IDs for HE games | Max Horn |
2006-02-19 | Specify variant IDs for some HE games in scumm-md5.txt/.h | Max Horn |
2006-02-19 | Updated the (still unused) extra_versions table a bit | Max Horn |
2006-02-19 | - Added new extra_versions table -> work in progress and disabled for now. | Max Horn |
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn |
2006-02-18 | - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency | Max Horn |
2006-02-18 | - Removed the 'features' field from GameSettings | Max Horn |
2006-02-17 | Fixed extra desc for a few MD5 table entries | Max Horn |
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini... | Max Horn |
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn |
2006-02-16 | added more asserts into imuse digi code | Paweł Kołodziejski |
2006-02-16 | - Further extended the file format of tools/scumm-md5.txt: One can now specify | Max Horn |
2006-02-16 | Stop music in HE games, before nuking the resource | Travis Howell |
2006-02-16 | force arg variable to float type, msvc8 can't select from float or double | Paweł Kołodziejski |
2006-02-16 | Remove auto free flag for sounds in some HE games | Travis Howell |
2006-02-16 | Use simplier method of checking sound status in HE60/61 games | Travis Howell |
2006-02-16 | Send sound resource data directly to sound mixer in HE Games.\n Fixes songs i... | Travis Howell |
2006-02-16 | Only DOS & Macintosh versions of HE60/61 games require XMIDI support | Travis Howell |
2006-02-16 | Stop current music in HE60/61 games, before starting new music | Travis Howell |
2006-02-16 | Clear sound queue when stopping sound channel in HE games | Travis Howell |
2006-02-16 | Add 3DO platform for HE games | Travis Howell |
2006-02-15 | Only print debug message when flag 0x800000 is triggered by HE games in drawW... | Travis Howell |
2006-02-15 | Read correct index by block size in HE games again, to help track down unknow... | Travis Howell |
2006-02-15 | Read correct index by block size in HE games again, to help track down unknow... | Travis Howell |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |
2006-02-15 | Fix for bug #795214 (MI1: Crash on church entry) | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-14 | Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ... | Travis Howell |
2006-02-14 | Correct case of SPY Fox game titles | Travis Howell |
2006-02-14 | Allow version string to be writen to config file in HE72+ games, in case we d... | Travis Howell |
2006-02-14 | Add HE100 specific version of setSystemMessage opcode, since cases are differ... | Travis Howell |
2006-02-14 | Add setSystemMessage opcode for HE70+ games. Sets the window caption correctl... | Travis Howell |
2006-02-12 | Include game dscriptions for HE60/61 games in a DISABLE_HE build | Travis Howell |