Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-01 | SCUMM: PCESetCostumeData should have static linking | Bertrand Augereau | |
2012-08-31 | SCUMM: Nicer constants in _ClassicProc3RendererShadowARM that allow ↵ | Bertrand Augereau | |
refactoring stack space more easily | |||
2012-08-31 | SCUMM: Fix of spaces/tabs mismatch (Cosmetic) | Bertrand Augereau | |
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-16 | VIDEO: Merge AdvancedVideoDecoder into VideoDecoder | Matthew Hoops | |
2012-08-15 | SCUMM: Replace detector printf usage with logMessage. | Alyssa Milburn | |
2012-07-25 | VIDEO: Convert Bink to the new AdvancedVideoDecoder API | Matthew Hoops | |
2012-07-23 | VIDEO: Rewrite SmackerDecoder to use the new API | Matthew Hoops | |
2012-07-08 | SCUMM: Correct HE version for another English Windows version of Freddi Fish ↵ | Travis Howell | |
and Luther's Maze Madness. | |||
2012-07-07 | SCUMM: Add another English Windows version of Freddi Fish and Luther's Maze ↵ | Travis Howell | |
Madness. | |||
2012-07-03 | SCUMM: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-06-23 | SCUMM - Fix bug #3536645, FT Missing Dialogue Line | Torbjörn Andersson | |
The condition for setting up the scene when encountering Father Torque had been accidentally inverted, so the function was called over and over (presumably causing the scene to stall), insead of just once. I don't know much about INSANE, but sev has confirmed that this is the correct fix. | |||
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel | |
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code | |||
2012-06-17 | Merge pull request #244 from clone2727/football2002-wday | Johannes Schickel | |
COMMON: Add tm_wday to our TimeDate struct | |||
2012-06-16 | SCUMM: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-15 | SCUMM: The target and Wii releases of a few HE games are HE101, since they ↵ | Travis Howell | |
have differce in debugInput opcode too. | |||
2012-06-15 | SCUMM: Fix rect bounds in getPolygonOverlap() | Matthew Hoops | |
2012-06-15 | SCUMM: Adjust some wiz image ops and flood fill rects | Matthew Hoops | |
Fixes black lines appearing on the field in football/football2002 and some soccer2004 menus. | |||
2012-06-11 | SCUMM: Fix basketball ini name | Matthew Hoops | |
2012-06-09 | SCUMM: Implement football2002's getDayOfWeek() u32 function | Matthew Hoops | |
2012-06-09 | SCUMM: Create proper engine for heversion 101 | Matthew Hoops | |
Regression from 3968f3194893d88d1a8d73eef535b801e5415765 | |||
2012-06-08 | Merge pull request #243 from lordhoto/cursor-no-scale | Eugene Sandulenko | |
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. | |||
2012-06-09 | SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games. | Travis Howell | |
2012-06-08 | SCUMM: Implement listing playbook files in football2002 | Matthew Hoops | |
2012-06-08 | SCUMM: Stub off other football2002 u32 opcodes | Matthew Hoops | |
2012-06-08 | SCUMM: Give football u32 opcodes proper names | Matthew Hoops | |
2012-06-06 | SCUMM: Implement football2002 u32 opcode 1028 | Matthew Hoops | |
Scoreboard transitions now play | |||
2012-06-05 | SCUMM: Show an error dialog when trying to run puttzoo ios lite | Matthew Hoops | |
The lite version contains the full game and we will not support it due to potential piracy. | |||
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2012-06-01 | SCUMM: Add debugInput opcode difference in Backyard Basketball. | Travis Howell | |
2012-05-31 | SCUMM: Change the nest.number default to zero in stopScript and ↵ | Travis Howell | |
stopObjectScript too. | |||
2012-05-31 | SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle ↵ | Travis Howell | |
setting, fixes changing subtitles via ScummVM. | |||
2012-05-31 | SCUMM: Fix global script 255 never been resumed by runScriptNested. Thanks ↵ | Travis Howell | |
to clone2727 for tracking down the problem in baseball2003. | |||
2012-05-29 | SCUMM: Add Macintosh UK version of Freddi Fish 4. | Travis Howell | |
2012-05-28 | SCUMM: Fix error in spyfox iOS credits | Matthew Hoops | |
2012-05-28 | SCUMM: Add support for Spy Fox iOS | Matthew Hoops | |
2012-05-14 | GRAPHICS: Hide the WinCursor implementation | Matthew Hoops | |
2012-04-28 | Merge pull request #234 from BenCastricum/master | Johannes Schickel | |
SCUMM: Fix bug #3493317 by removing assert() in detection algorithm. | |||
2012-04-28 | SCUMM: Fix bug #3493317 by removing assert() in detection algorithm. | Ben Castricum | |
Bug #3493317 ("SCUMM: Detecting Loom PCE without 16bpp support crashes") is caused by an assert() in detection algorithm. In case an MD5 is found the md5table, but the variant from the md5table is not found in detection_tables.h this assert triggers. However since certain variants can be left out compile-time this situation can occur. By ignoring instead of assert()-ing the entry ScummVM will no longer abort but continue the detection process. | |||
2012-04-24 | Add another English demo version of the Humongous Interactive Catalog. | Travis Howell | |
2012-04-17 | SCUMM: Add another Dutch Balloon-O-Rama variant. | Ben Castricum | |
2012-04-04 | SCUMM: Fix spelling of length | Joel Teichroeb | |
2012-04-04 | Merge pull request #221 from klusark/const | Johannes Schickel | |
Fix casting away const | |||
2012-04-04 | SCUMM/ARM: Fix crashes in ARM asm costume renderer | Willem Jan Palenstijn | |
It was possible to bypass the initialization of r11, and mask was being read before the corresponding bounds check. Thanks to fuzzie for analysis and LordHoto for testing. This fixes bug #3500023 and a crash in the DOTT ending. | |||
2012-04-03 | SCUMM: Fix casting away const | Joel Teichroeb | |
2012-03-24 | SCUMM: More HES games detection fixes | Ben Castricum | |
2012-03-17 | ALL: Make use of defined() for the preprocessor consistent. | Johannes Schickel | |
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code. | |||
2012-03-17 | Merge pull request #206 from BenCastricum/master | Eugene Sandulenko | |
SCUMM: More HE Games Detection | |||
2012-03-13 | JANITORIAL: Replace (x ? false : true) by !(x). | Christoph Mallon | |
2012-03-11 | SCUMM: Fix duplicate MD5 warning | Ben Castricum | |