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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2019-12-18
AUDIO: (FM-TOWNS/PC-98) - fix regression from 0e734722
athrxx
2019-11-19
GRAPHICS: Add interface for horizontal shake
sluicebox
2019-11-17
BACKENDS: Remove the Windows CE port
Cameron Cawley
2019-11-17
SCUMM HE: MBC: Hid noisy debug output
Eugene Sandulenko
2019-11-08
SCUMM HE: Fix Signed vs. Unsigned Compiler Warning
D G Turner
2019-11-07
SCUMM HE: MBC: Remove empty callbacks
Eugene Sandulenko
2019-11-07
SCUMM HE: MBC: Implement Net::removeUser()
Eugene Sandulenko
2019-11-07
SCUMM HE: MBC: Store generated player key
Eugene Sandulenko
2019-11-06
SCUMM HE: MBC: Pass userid for the endsession request
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implement Net::destroyPlayer()
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Fix debug output
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implement Net::disableSessionJoining()
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Properly thread async requests
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implemented function return from remote client
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Implement Net::endSession()
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Query sessions asynchronously
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Cleanup
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Do not block execution when sending packets
Eugene Sandulenko
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-11-03
SCUMM HE: MBC: Properly create arrays on receiving. We now can join the game!
Eugene Sandulenko
2019-11-02
SCUMM HE: MBC: Fix passing arrays to the server
Eugene Sandulenko
2019-11-01
SCUMM HE: MBC: Implement array receiving as JSON
Eugene Sandulenko
2019-11-01
SCUMM HE: MBC: Take array type into account when sending
Eugene Sandulenko
2019-11-01
SCUMM HE: MBC: Read arrays from JSON upon receiving
Eugene Sandulenko
2019-11-01
SCUMM HE: MBC: Read script params from the JSON packets
Eugene Sandulenko
2019-10-31
SCUMM HE: MBC: Switch all packets to json-only, no binary
Eugene Sandulenko
2019-10-30
SCUMM HE: MBC: Fix unpackageArray() parameters
Eugene Sandulenko
2019-10-30
SCUMM HE: MBC: Implement whoSentThis()
Eugene Sandulenko
2019-10-30
SCUMM HE: MBC: Fix package sending
Eugene Sandulenko
2019-10-29
SCUMM HE: MBC: Hid noisy warning
Eugene Sandulenko
2019-10-29
SCUMM HE: MBC: Fixed empty packet check
Eugene Sandulenko
2019-10-28
SCUMM HE: MBC: Read Json packet data
Eugene Sandulenko
2019-10-27
SCUMM HE: Replace binary packet with JSON
Eugene Sandulenko
2019-10-27
SCUMM HE: Fix network start at the game start
Eugene Sandulenko
2019-10-27
SCUMM HE: Moonbase Commander: simplify looping over network packets
Eugene Sandulenko
2019-10-27
SCUMM HE: Read packets from the server
Eugene Sandulenko
2019-10-26
SCUMM HE: Implement data packet sending in Moonbase Commander
Eugene Sandulenko
2019-10-26
SCUMM HE: Fix Compiler Warnings
D G Turner
2019-10-25
SCUMM HE: Fix call to strlcpy
Lothar Serra Mari
2019-10-25
SCUMM HE: Switched packet manipulation to Stream code
Eugene Sandulenko
2019-10-25
SCUMM HE: Unstubbed smaller Moonbase Commander networking functions
Eugene Sandulenko
2019-10-25
SCUMM HE: Implement joinSession() for Moonbase Commander
Eugene Sandulenko
2019-10-25
SCUMM HE: Implement getSessionPlayerCount() for Moonbase Commander
Eugene Sandulenko
2019-10-25
SCUMM HE: Implemented startQuerySessions() for Moonbase Commander
Eugene Sandulenko
2019-10-25
SCUMM HE: Hid unneeded warning
Eugene Sandulenko
2019-10-25
SCUMM HE: Fix double free
Eugene Sandulenko
2019-10-24
SCUMM HE: Initial code for add user functionality
Eugene Sandulenko
2019-10-24
SCUMM HE: Set server prefix as variable
Eugene Sandulenko
2019-10-24
SCUMM HE: Create sessions on the server
Eugene Sandulenko
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