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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-12-11
Allow load of saved game from original COMI load/save screens
Travis Howell
2006-12-11
Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora...
Travis Howell
2006-12-11
Fix error when exiting original options screen of COMI. BlastObjects are remo...
Travis Howell
2006-12-10
Patch #1296058: Showing the original save/load dialog (see also RFE #832460)
Max Horn
2006-12-10
made CUP_Player only update the modified screen areas.
Gregory Montoir
2006-11-24
Add findBox opcode for Hebrew version of Freddi Fish 1
Travis Howell
2006-11-22
Add Hevrew version of Freddi Fish 1 for Windows
Travis Howell
2006-11-22
Fix MSVC2005 warnings. Please, review the changes.
Eugene Sandulenko
2006-11-20
Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()
Max Horn
2006-11-20
Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac...
Travis Howell
2006-11-19
* Made Actor::_pos protected, added public Actor::getPos() method
Max Horn
2006-11-19
The script freezeCount isn't used by SCUMM 1/2 games at all
Travis Howell
2006-11-16
Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as
Torbjörn Andersson
2006-11-13
cleanup
Max Horn
2006-11-13
Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7
Max Horn
2006-11-13
Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ...
Max Horn
2006-11-12
byte -> bool
Gregory Montoir
2006-11-12
Since we now generate warnings/messages for engine instantiation failures in ...
Max Horn
2006-11-12
More whitespace.
Torbjörn Andersson
2006-11-12
Replaced cryptic error() with an assertion.
Torbjörn Andersson
2006-11-12
Whitespace
Torbjörn Andersson
2006-11-11
Fix valgrind warning on unitialized variable.
Travis Howell
2006-11-08
Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"
Eugene Sandulenko
2006-11-08
Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"
Eugene Sandulenko
2006-11-07
simplified SRLE decoding, cleanup
Gregory Montoir
2006-11-07
Disabled an undocumented workaround for a supposed bug in FOA
Max Horn
2006-11-07
cleanup
Max Horn
2006-11-06
added SRLE handler, cleanup
Gregory Montoir
2006-11-06
cleanup
Johannes Schickel
2006-11-06
Portability fix for some platforms.
Eugene Sandulenko
2006-11-06
Add support for HE CUP demos based on cyx's standalone player.
Eugene Sandulenko
2006-11-05
SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games
Travis Howell
2006-11-04
SCUMM cleanup
Max Horn
2006-11-03
Fixed bad namespace comments spotted by clone2727.
Torbjörn Andersson
2006-11-02
Add video code for HE100 games
Travis Howell
2006-11-01
Ooops, move code to correct function
Travis Howell
2006-11-01
Enable Bink video playback in HE100 games
Travis Howell
2006-11-01
Workaround for bug #1586894
Max Horn
2006-11-01
Removed unnecessary newline from warning message. (But why did I get this
Torbjörn Andersson
2006-10-30
HACK no longer required for MM demo mode
Travis Howell
2006-10-30
Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec...
Travis Howell
2006-10-29
SCUMM: Avoid crash in debugger when omitting the state value in 'object state...
Max Horn
2006-10-29
SCUMM: The didexec flag did not exist in V0-V2; minor cleanup
Max Horn
2006-10-29
Named / documented the V0-V2 object states (we should probably rename the cor...
Max Horn
2006-10-29
cleanup
Max Horn
2006-10-28
SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass
Max Horn
2006-10-28
SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek()
Max Horn
2006-10-28
SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableR...
Max Horn
2006-10-28
SCUMM: Got rid of smush/chunk_type.h
Max Horn
2006-10-28
SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ...
Max Horn
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