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2009-11-22Removed the incorrect line in CharsetRendererPCE::drawBits1().Travis Howell
svn-id: r46079
2009-11-22Virtualise drawBits1().Travis Howell
svn-id: r46076
2009-11-22Better make sure that cursorPCE[] has 16 elements, like some of the otherTorbjörn Andersson
hard-coded cursors. svn-id: r46075
2009-11-22Added hard-coded cursor, and adjusted the colours slightly, for the PC-EngineTorbjörn Andersson
version of Loom, based on information from hennymcc. svn-id: r46074
2009-11-22Update game details for Japanese PCE version of Loom.Travis Howell
svn-id: r46072
2009-11-22Update game details for English PCE version of Loom.Travis Howell
svn-id: r46069
2009-11-22Add patch for Tobias, for cursor palette in PCE version of Loom.Travis Howell
svn-id: r46066
2009-11-22Add patch for Tobias, for more accurate palette in PCE version of Loom.Travis Howell
svn-id: r46065
2009-11-22Fix charset palette in PCE version of Loom, based on information from Tobias.Travis Howell
svn-id: r46064
2009-11-22Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, ↵Travis Howell
with minor changes. svn-id: r46061
2009-11-05Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.Travis Howell
svn-id: r45685
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-31Kirben suggested using vs->bytesPerPixel instead of _bytesPerPixel when drawingTorbjörn Andersson
the corners on the flashlight. He's probably right, since 'vs' is what we are drawing to. svn-id: r45561
2009-10-31Fixed flashlight drawing in 16 bpp games. (Which probably means PC-Engine LoomTorbjörn Andersson
is the only game where it makes any difference.) svn-id: r45560
2009-10-31The verb images for distaff have no mask data, in PCE version of Loom.Travis Howell
svn-id: r45559
2009-10-31Add patch from Tobias, for menu keys in PCE version of Loom, with minor change.Travis Howell
svn-id: r45554
2009-10-28Fix charset masking for 16bit color games.Travis Howell
svn-id: r45454
2009-10-27Update detection of Loom PCE Japanese.Matthew Hoops
svn-id: r45439
2009-10-27Add patch #2856940 - MM C64: corner walkboxes fixed.Travis Howell
svn-id: r45438
2009-10-27Add patch #2846425 - MM C64: walkbox fixed, with minor changes.Travis Howell
svn-id: r45437
2009-10-27Load/save the 16BitPalette data in PCE version of Loom.Travis Howell
svn-id: r45436
2009-10-27Fix restoring distaff, after reloading saved game in PCE version of Loom.Travis Howell
svn-id: r45435
2009-10-27Reset _distaff after drawing distaff image in PCE version of Loom.Travis Howell
svn-id: r45434
2009-10-27Add support for distaff images in PCE version of Loom.Travis Howell
svn-id: r45433
2009-10-26Fix charset color in PCE version of Loom.Travis Howell
svn-id: r45407
2009-10-26Fix charset display in PCE version of Loom.Travis Howell
svn-id: r45406
2009-10-26Increase the _palette size for PCE version of Loom.Travis Howell
svn-id: r45405
2009-10-26Fix cursor image in PCE version of Loom.Travis Howell
svn-id: r45404
2009-10-26Add patch from Tobias, for costume palettes in PCE version of Loom, with ↵Travis Howell
minor changes. svn-id: r45403
2009-10-26Add patch from Tobias, for object masking support in PCE version of Loom.Travis Howell
svn-id: r45396
2009-10-26Ooops, that part should not have been commited.Travis Howell
svn-id: r45394
2009-10-26Switch PCE version of Loom to 16bit color, since it used 9bit color.Travis Howell
svn-id: r45393
2009-10-26Add patch from Tobias, for masking support in PCE version of Loom, with ↵Travis Howell
minor changes. svn-id: r45387
2009-10-25Remove unused variables.Travis Howell
svn-id: r45382
2009-10-25Add patch from Tobias, for initial costume support in PCE version of Loom, ↵Travis Howell
with minor changes. svn-id: r45370
2009-10-24Correct error in CD music table for PCE version of Loom.Travis Howell
svn-id: r45359
2009-10-24Made the "drafts" debugger command work with the PC-Engine version. The draftsTorbjörn Andersson
appear to be stored in the same variables as in the DOS CD version. Other than that, I only have the DOS floppy version, so other versions still may or may not work as intended. svn-id: r45358
2009-10-24The CD music was hard coded in PCE version of Loom.Travis Howell
svn-id: r45356
2009-10-23Fix object names in PCE version of Loom.Travis Howell
svn-id: r45346
2009-10-23Add opcode difference in PCE version of Loom.Travis Howell
svn-id: r45343
2009-10-22Fix objects structure and object scripts in PCE version of Loom.Travis Howell
svn-id: r45335
2009-10-22Fix verb display in PCE version of Loom.Travis Howell
svn-id: r45333
2009-10-22Update detection of Loom PCE Japanese.Matthew Hoops
svn-id: r45320
2009-10-22Update detection of PCEngine version of Loom.Travis Howell
svn-id: r45319
2009-10-21Add/remove comments.Travis Howell
svn-id: r45306
2009-10-21Add patch from Tobias, for graphic support (backgrounds/objects) in PCE ↵Travis Howell
version of Loom, with minor changes. svn-id: r45304
2009-10-21SCUMM: Get rid of 'static int sortArrayOffset' by tweaking ↵Max Horn
ScummEngine_v90he::sortArray svn-id: r45302
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-16Fix bug #2879796 - Reversed Ventriloquists.Travis Howell
svn-id: r45143
2009-10-14Patch #2834677: Wave/ADPCM Endianness FixesMax Horn
svn-id: r45095