Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-05-24 | Downgraded startHETalkSound() error (when the speech file isn't open) to a | Torbjörn Andersson | |
warning, since it happens on the Pajama Sam's Lost & Found demo's main menu screen. svn-id: r22593 | |||
2006-05-20 | Pass values by-reference, using C++ references, and not by using pointers | Max Horn | |
svn-id: r22548 | |||
2006-05-20 | Apparently, passing a file handle directly to a function causes that file | Torbjörn Andersson | |
handle (a copy of the original?) to be destroyed at the end of the function, and that closes the internal file handle, even though we want it to stay open. Who am I to argue with how C++ handles its parameters? I've simply changed the functions to take pointers to file handles instead. Seems to fix crashes in the Macintosh resource extractor for me. svn-id: r22546 | |||
2006-05-20 | After the GUI has finished, restore the old cursor palette (if any). For this | Torbjörn Andersson | |
to work, cursor palette now has to be set using the new "palette manager". See graphics/paletteman.cpp svn-id: r22543 | |||
2006-05-19 | Update HE version for another English version of socks | Travis Howell | |
svn-id: r22529 | |||
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson | |
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526 | |||
2006-05-18 | Plug memory leak | Eugene Sandulenko | |
svn-id: r22523 | |||
2006-05-18 | Fix bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch". Also | Eugene Sandulenko | |
fix same problem in scumm help dialog. svn-id: r22522 | |||
2006-05-18 | --force-1x-overlay is no more. Remove leftovers. | Eugene Sandulenko | |
svn-id: r22519 | |||
2006-05-18 | Update HE version for another English version of socks | Travis Howell | |
svn-id: r22510 | |||
2006-05-18 | Give more feedback to users who misused our SAN compression tool and ignored | Eugene Sandulenko | |
FLU index for cideos which are used by INSANE. svn-id: r22506 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-16 | Tell people to only report the MD5 if it's a regular version of the game ↵ | Max Horn | |
(and not e.g. a fan translation) svn-id: r22495 | |||
2006-05-16 | If the options dialog calls it "Subtitle speed", then so should the indicator | Torbjörn Andersson | |
displayed when pressing the + or - keys. svn-id: r22485 | |||
2006-05-15 | Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does | Torbjörn Andersson | |
NOT fix bug #1481383, even if that's where I heard about this problem. svn-id: r22479 | |||
2006-05-14 | Fixed regression in Maniac/Zak inventory drawing. | Torbjörn Andersson | |
svn-id: r22469 | |||
2006-05-14 | Cleanup. | Torbjörn Andersson | |
svn-id: r22468 | |||
2006-05-14 | Specify the right edge of the sentence line in Maniac/Zak. This fixes bug | Torbjörn Andersson | |
#1488189, where the sentence line would only display the first character. svn-id: r22467 | |||
2006-05-14 | Setting VAR_CHARINC = _defaultTalkDelay cannot possibly be right. It's not the | Torbjörn Andersson | |
same thing as setting VAR(VAR_CHARINC) = _defaultTalkDelay. svn-id: r22466 | |||
2006-05-14 | Check if VAR_CHARINC exists, before setting value in updateSoundSettings() | Travis Howell | |
svn-id: r22462 | |||
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn | |
svn-id: r22456 | |||
2006-05-13 | Add newly discovered HE demos. | Eugene Sandulenko | |
svn-id: r22455 | |||
2006-05-12 | Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also ↵ | Max Horn | |
changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. svn-id: r22424 | |||
2006-05-12 | Removing some unused code from INSANE | Max Horn | |
svn-id: r22417 | |||
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko | |
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397 | |||
2006-05-08 | Avoid closing a video file in HE games twice | Travis Howell | |
svn-id: r22396 | |||
2006-05-08 | Fix regression in lost, the middle directories were removed | Travis Howell | |
svn-id: r22388 | |||
2006-05-08 | Fix off by one in rect when capturing image | Travis Howell | |
svn-id: r22387 | |||
2006-05-08 | Init. videoParams vars for HE90+ | Travis Howell | |
svn-id: r22386 | |||
2006-05-08 | Add initial DXA support for HE games | Travis Howell | |
svn-id: r22384 | |||
2006-05-08 | Add missing file details for HE games | Travis Howell | |
svn-id: r22381 | |||
2006-05-07 | Turning this warning into an error, since I never got any feedback on it | Max Horn | |
svn-id: r22376 | |||
2006-05-07 | Handle line breaks/overflow for V1-V3 games *after* processing newline ↵ | Max Horn | |
codes, to avoid double breaks (which result in spurious empty lines) svn-id: r22375 | |||
2006-05-07 | Perform (horizontal) charset text clipping for V1-V3, too | Max Horn | |
svn-id: r22374 | |||
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn | |
svn-id: r22371 | |||
2006-05-05 | Add another English version of socks | Travis Howell | |
svn-id: r22362 | |||
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or ↵ | Max Horn | |
failure) svn-id: r22315 | |||
2006-05-03 | Moved some code from SCUMM's detectGames function into a separate function ↵ | Max Horn | |
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314 | |||
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to ↵ | Max Horn | |
CharsetRendererCommon::getFontHeight) svn-id: r22311 | |||
2006-05-02 | Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ↵ | Max Horn | |
version (see also bug #1193185) svn-id: r22283 | |||
2006-05-02 | Update language details for filenames of a few games | Travis Howell | |
svn-id: r22277 | |||
2006-05-02 | Update language details for filenames of several HE games | Travis Howell | |
svn-id: r22276 | |||
2006-05-02 | Add gameFilenamesTable[] entries for activity, fbpack and funpack | Travis Howell | |
svn-id: r22275 | |||
2006-05-02 | Fix detection of Windows version of puttmoon | Travis Howell | |
svn-id: r22274 | |||
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ↵ | Travis Howell | |
for config files in HE games svn-id: r22273 | |||
2006-05-01 | Some cleanup, and added a FIXME comment concerning the wrong usage of ↵ | Max Horn | |
getSavePath() svn-id: r22266 | |||
2006-04-30 | Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is ↵ | Max Horn | |
already being set by updateSoundSettings()) svn-id: r22248 | |||
2006-04-30 | Invoke updateSoundSettings a bit later, since it can only correctly set ↵ | Max Horn | |
VAR_VOICE_MODE *after* setupScummVars() has been called svn-id: r22247 | |||
2006-04-30 | Honor the 'platform' override when choosing between game variants (this ↵ | Max Horn | |
should help fan translations of certain FM-TOWNS games) svn-id: r22246 |