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AgeCommit message (Expand)Author
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07SCUMM: Avoid hiding overloaded virtual methodMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-30SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.David Turner
2011-01-30SCUMM: Remove direct usage of OSystem quit() function in SCUMM engine code.David Turner
2011-01-28SCUMM: Fix bug #3167036 - BluesBirthday: Crash in the demo.Travis Howell
2011-01-25SCUMM: Restore the missing copyright for the PE code (wrongfully removed in r...Matthew Hoops
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
2011-01-16SCUMM: Prefer "Could not" over "Couldn't" in some error messages.Johannes Schickel
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
2010-12-28SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off (regressi...Travis Howell
2010-12-28SCUMM: Another fix for bug #3145951 - DIG: Subtitles won't turn off (regressi...Travis Howell
2010-12-27SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression).Travis Howell
2010-12-27SCUMM: Fix bug #3143039 - ACTIVITY: Circus Stormin' crash.Travis Howell
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-12-11SCUMM/FM-TOWNS: hopefully fix bug #1463434Florian Kagerer
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-12-02SCUMM: Workaround for bug #1447058, a race condition in the game scriptsMax Horn
2010-12-02SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk textMax Horn
2010-12-01SCUMM: Fix GM initialization when "enable_gs" is set.Johannes Schickel
2010-11-30Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression).Travis Howell
2010-11-28i18N: Add a few strings to translate in the SCUMM help dialog.Thierry Crozat
2010-11-23I18N: Add translation of the SCUMM help dialog.Thierry Crozat
2010-11-23SCUMM: Use explicit XOR decoding code in BaseScummFile subclassesMax Horn
2010-11-23SCUMM: Replace Common::File uses by SeekableReadStream and SearchManMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-11-16GUI: Rename gui/GuiManager.* to gui/gui-manager.*Max Horn
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-07COMMON: Rename and tweak MD5 functionsMax Horn
2010-11-05SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawingFlorian Kagerer
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-11-01ENGINES: Remove some 'using' statementsMax Horn
2010-10-29SCUMM: Switch to the new SaveStateDescriptor::setPlayTime.Johannes Schickel
2010-10-27ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.Johannes Schickel
2010-10-27ENGINE: Generalize SCUMM play time counting and move it into Engine.Johannes Schickel
2010-10-26SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.Travis Howell
2010-10-25SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base classMax Horn
2010-10-25SCUMM: Move class Player_V2CMS to its own header fileMax Horn
2010-10-25SCUMM: Add patch #3094711 - MMC64: Correct position of plant actor.Travis Howell
2010-10-25SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.Travis Howell
2010-10-25SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.Travis Howell
2010-10-25SCUMM: Add patch #3093061 - MMC64: sentence highlighting.Travis Howell
2010-10-25SCUMM: Add patch #3093051 - MMC64: Ladder facing patch.Travis Howell