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2007-02-25Add magic id for Apple II verison of Maniac Mansion.Travis Howell
svn-id: r25845
2007-02-25Another Ogg > MP3 consistency reordering, this time in the SMUSH code; also ↵Max Horn
changed it to use the new compressed audio stream factories svn-id: r25843
2007-02-24Removed the (useless, thanks to resTypeFromId) 'name' parameter from ↵Max Horn
readResTypeList svn-id: r25828
2007-02-24SCUMM: cleanup (moved small header specific code from ↵Max Horn
ScummEngine::readResTypeList to ScummEngine_v4::readResTypeList) svn-id: r25827
2007-02-24SCUMM: Try to distinguish between indy3, indy3Towns, zakTowns, loomTowns in ↵Max Horn
the fallback (non-MD5) detection code svn-id: r25826
2007-02-24Added Spanish version of The Dig; updated a comment on detecting TOWNS variantsMax Horn
svn-id: r25824
2007-02-23Modify ScummEngine::getResourceSize to assert if called on a missing ↵Max Horn
resource, instead of trying to read from high memory svn-id: r25806
2007-02-23Added a FIXME to this workaround (it might be to broad -- research needed)Max Horn
svn-id: r25804
2007-02-21Fixed $URL$ and $Id$.Johannes Schickel
svn-id: r25764
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
svn-id: r25752
2007-02-20SCUMM: Added spanish LANGUAGE.TAB info for COMI (thanks to ssdsa from the ↵Max Horn
forums) svn-id: r25741
2007-02-19As Fingolfin pointed out, we no longer need two different CD timer intervalsTorbjörn Andersson
for Loom and everything else. Adjusted the value, taking advantage of the greater timer resolution, and clarified which two scenes need to be tested if we ever want to adjust this value further. svn-id: r25731
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
2007-02-19Move SCUMM version checks for settings up monst.er.sou file, to higher level.Travis Howell
svn-id: r25716
2007-02-18Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro)Max Horn
svn-id: r25705
2007-02-18Improved (I hope) the 'Unknown MD5' messages in our detectors a little bitMax Horn
svn-id: r25695
2007-02-18French keyboard is 'azerty' not 'awert'Chris Apers
svn-id: r25693
2007-02-18Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression causedTorbjörn Andersson
by an earlier cleanup. svn-id: r25689
2007-02-18Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently,Torbjörn Andersson
'len' is now one less than it used to in sysexHandler_Scumm(). Let's hope I changed all the cases that needed changing, and nothing else... svn-id: r25671
2007-02-18cleanupMax Horn
svn-id: r25668
2007-02-17Removed some dead code, updated a warning messageMax Horn
svn-id: r25662
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just ↵Max Horn
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660
2007-02-17Speed up the Player_NES code quite a bit (still is rather slow without ↵Max Horn
compiler optimizations on my 1.5Ghz PowerBook G4, but at least it's not unbearably slow anymore, and with -O2 it's running smoothly) svn-id: r25659
2007-02-17OOified Player_NES code; revamped the code in GetSample slightly (to avoid ↵Max Horn
overflows, an expensive multiplication and an even more expensive division) svn-id: r25658
2007-02-17Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen)Max Horn
svn-id: r25657
2007-02-17cleanupGregory Montoir
svn-id: r25646
2007-02-17cleanupGregory Montoir
svn-id: r25645
2007-02-17Reduce amount of attempts to open various speech filenames.Travis Howell
svn-id: r25644
2007-02-17SCUMM: Fix opening of *.tlk filesMax Horn
svn-id: r25643
2007-02-17get rid of bitCount table (count occurences of bit 0 directly in the main loop)Gregory Montoir
svn-id: r25642
2007-02-16Some very obvious cleanups.Torbjörn Andersson
svn-id: r25635
2007-02-16Unified how we deal with (and how we generate) MIDI sysex messages -- in ↵Max Horn
particular, we now always do so w/o framing the message (documented this with a Doxygen comment in the MidiDriver class) svn-id: r25630
2007-02-16Ugh -- these internal iMuse structs were supposed to be packed, but never ↵Max Horn
were explicitly markes as such. Doing that now (might break old savegames on some ports :/) svn-id: r25629
2007-02-16Added details on brazilian comi/dig (once more from the forums)Max Horn
svn-id: r25623
2007-02-16Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ↵Travis Howell
objects. svn-id: r25619
2007-02-15Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum ↵Max Horn
thread 3445) svn-id: r25616
2007-02-15fix compile errorWillem Jan Palenstijn
svn-id: r25612
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
svn-id: r25611
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
svn-id: r25610
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609
2007-02-15cleanupMax Horn
svn-id: r25606
2007-02-15added some static keywordsMax Horn
svn-id: r25604
2007-02-15Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and ↵Max Horn
its dup #1537595 (MANIACNES: Heavy script bug) svn-id: r25603
2007-02-15Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configuredMax Horn
svn-id: r25601
2007-02-15Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera rangeMax Horn
svn-id: r25600
2007-02-14SCUMM: Many (most) game flags can computed based on the SCUMM version and ↵Max Horn
other flags; we now do that were possible and only specify the absolute minimum in gameVariantsTable svn-id: r25598
2007-02-14added language file details for french versions of TheDig and COMIGregory Montoir
svn-id: r25597
2007-02-14SCUMM: Moved part of detectGames into a new function ↵Max Horn
computeGameSettingsFromMD5 to make it slightly more readable svn-id: r25596
2007-02-14SCUMM: Enhanced detector so that it can discover the language of COMI/Dig ↵Max Horn
based upon the LANGUAGE.TAB / LANGUAGE.BND file (currently only contains data for german comi&dig, and english comi) svn-id: r25594
2007-02-14Make use of md5_file_stringMax Horn
svn-id: r25593