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2009-08-04fixed hanging intro (and possible other scenes) when music cant be loadedNorbert Lange
svn-id: r43054
2009-08-04added warning should the sound files not be available (intro will hang if ↵Norbert Lange
there is no musictimer) svn-id: r43049
2009-08-02synced the branch with the palette patch (#2819787)Norbert Lange
svn-id: r42987
2009-08-02made MdatResource struct private and changed the signatures of functions ↵Norbert Lange
which load the resources. svn-id: r42982
2009-08-01stole formatting for constructors from existing codeNorbert Lange
svn-id: r42981
2009-08-01engines/scumm/scumm.cpp: terminate method is pretty redundant - removedNorbert Lange
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell svn-id: r42980
2009-08-01refactored and commented player_va4 a bitNorbert Lange
fix waitcommand in Tfmx try making tfmxplayer compile again svn-id: r42976
2009-08-01Added some more information to the "Compressed sound ... invalid" error. MaybeTorbjörn Andersson
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974
2009-07-31using accessmodifiers in Tfmx now and removed/disabled functions that now ↵Norbert Lange
dont work anymore (the commandline utility cant be compiled anymore as result of this) added arraysize of external signals and check it before accesses moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder moved common code for fade-effects in a seperate method svn-id: r42961
2009-07-30SCUMM: Properly detect & distinguish the three FM-TOWNS double-demosMax Horn
svn-id: r42951
2009-07-30minor cleanup to scale2x, to avoid confusing the compiler about potential ↵Max Horn
pointer aliasing (only the tip of the iceberg, of course... ;) svn-id: r42938
2009-07-29Removed last traces of clearIOFailed. Yay :)Max Horn
svn-id: r42910
2009-07-29SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must ↵Max Horn
be used to trigger a verb/sentence) svn-id: r42907
2009-07-29Fix regression, which prevented saving in COMI.Johannes Schickel
svn-id: r42900
2009-07-29SCUMM: Enable looping in Indy3Mac sound effectsMax Horn
svn-id: r42898
2009-07-29SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarityMax Horn
svn-id: r42889
2009-07-29SCUMM: cleanupMax Horn
svn-id: r42880
2009-07-28SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.Max Horn
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading. svn-id: r42870
2009-07-27Fix format string issues (and compiler warnings).Willem Jan Palenstijn
Patch by salty-horse. svn-id: r42842
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-25Whitespace fixesMax Horn
svn-id: r42742
2009-07-25Whitespace changes.Travis Howell
svn-id: r42740
2009-07-25Fixed GCC warnings.Torbjörn Andersson
svn-id: r42739
2009-07-25Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.Travis Howell
svn-id: r42737
2009-07-25Add patch #2816140 - MM C64 Costume Animation.Travis Howell
svn-id: r42736
2009-07-24Adjust workaround for bug #2826144, to use hard coded offset, that should be ↵Travis Howell
safe in all language versions. svn-id: r42695
2009-07-24Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.Travis Howell
svn-id: r42693
2009-07-24Fix cursor position, when entering a save game name in HE games.Travis Howell
svn-id: r42685
2009-07-24Bear Stormin' is the full mini game, and not a demo.Travis Howell
svn-id: r42681
2009-07-23Only autosave in supported scenes.Travis Howell
svn-id: r42677
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by ↵Travis Howell
restircting HE games to their original load/save interface. svn-id: r42675
2009-07-23Remove keyboard support for mouse buttons, since it interferes with ↵Travis Howell
load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago. svn-id: r42674
2009-07-23Correct error in revision 26678.Travis Howell
svn-id: r42673
2009-07-23Simplify the code to check whether loading or saving a game is possible.Travis Howell
svn-id: r42672
2009-07-23Simplify the code to check whether loading or saving a game is possible.Travis Howell
svn-id: r42671
2009-07-22Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".Eugene Sandulenko
Now we specifically disallow saves in room 0 for all v4+ games. Original has exactly this check in all versions, and such games are impossible to load. Still the problem is not resolved for v0-v3 and HE games. svn-id: r42664
2009-07-22Change the default target to CD version, for games which offer floppy and CD ↵Travis Howell
versions. So all GUI options are still available in fan translations. svn-id: r42655
2009-07-20Make ScummFile::eos() consistent with Stream::eos().Willem Jan Palenstijn
Remove usage of ioFailed from SCUMM engine. Fix reading up to the end of a SCUMM SubFile. This hopefully fixes #2820957. svn-id: r42632
2009-07-18add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes ↵Gregory Montoir
french version of atlantis svn-id: r42596
2009-07-18Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel ↵Travis Howell
from outside. svn-id: r42590
2009-07-18Merged revisions ↵Travis Howell
42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line Allow resource loading from EXT even if the TOT has none again ........ r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line TINSEL: Don't use ioFailed to check if a file was opened succesfuly ........ r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line Removing ioFailed() usage and fixing a leak in case of error ........ r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert ........ r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix for player being able to walk through some objects against room walls ........ r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur ........ r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines add workaround for #2687172: BASS: Occasional loss of speech ........ r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. ........ r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line Updated xcode project ........ r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line Add detection for Playtoons CK 3 (FR) ........ r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments. ........ r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line Change key combination to dump all script, due to conflict. ........ r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line Split the iPhone OSystem class up into several files ........ r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too. ........ r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line Remove last ioFailed() usage in AGOS game engine. ........ r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). ........ r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 ........ r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG decoder at the moment, and it was only used in the BACKEND_8BIT case anyway. ........ r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files. ........ r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line Fix possible memory leak. ........ r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) ........ r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines Replaced char usage by int8, since char is unsigned on Linux/PPC by default. ........ r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Cleanup PN code a bit, trying to make sense out of it ........ r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 ........ r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line Fix graphics glitch in LoL PC98 intro. ........ r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Some more cleanup and added some comments to the PN code ........ r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from AGI engine. ........ r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. ........ r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line Hack is no longer required, due to revision 42498. ........ r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version ........ r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of two more ioFailed uses ........ r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from Cine engine. ........ r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line Fix some typos in TransactionError-enumeration's comments. ........ r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line Fix recent PN regression in vc32_saveScreen(). ........ r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line Add Discworld 1/2. ........ r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line Add Cruise for a Corpse and games from MADE engine. ........ r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line Bugfix: Disallow GMM Save/Load while in kyragem scene. ........ r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example. ........ r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus. ........ r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. ........ r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line Fix formatting of some switch statements. ........ r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work in my mockup - I don't have a smartphone resolution device to test it. ........ r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel). ........ r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line Slightly brighten up the active tab color in the modern theme. ........ r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area ........ r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line Added no blocking fix for Present Outside Inn scene as well ........ r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game ........ r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line Added the French version of KQ5 floppy (bug report #2812611) ........ r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line Added missing information for the newly-added version of Pepper ........ r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper ........ r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line Prior script fix also fixes bug #2820788, with stealing wizard's mallets ........ r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions. ........ r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line Formatting. ........ r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line Update classic and builtin theme after r42529. ........ r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line Added a proper fix for Pepper (the previous one caused regressions in KQ6) ........ r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed GCC warning. ........ r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug 2820514 ("Help dialog causes crash") ........ r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line Formatting fixes. ........ r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-) ........ r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly. ........ r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town. ........ r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line Fix using subtitles only setting in The Dig. ........ r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech. ........ r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line Added some more debug warnings when resources can't be loaded ........ r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in ........ r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed ........ r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line Fix input glitch regression, after pausing in PN. ........ r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). ........ r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line Correct error in saveBackGround. ........ r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line Replace LGPL header by GPL header. ........ r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines - Moved SoundAdlibPC definition to new header file sound_adlib.h - Made the future versions of sound.h GPL only - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes) ........ r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line Cleanup. ........ r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file ........ r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too ........ svn-id: r42576
2009-07-17merge with trunkNorbert Lange
svn-id: r42574
2009-07-17Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.Travis Howell
svn-id: r42548
2009-07-17Fix using subtitles only setting in The Dig.Travis Howell
svn-id: r42545
2009-07-16This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces ↵Johannes Schickel
instead of tabs for indentation -.-) svn-id: r42539
2009-07-16Formatting fixes.Johannes Schickel
svn-id: r42538
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2009-07-15Hack is no longer required, due to revision 42498.Travis Howell
svn-id: r42499
2009-07-15Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.Travis Howell
svn-id: r42498
2009-07-14Replaced char usage by int8, since char is unsigned on Linux/PPC by default.Johannes Schickel
svn-id: r42490