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AgeCommit message (Expand)Author
2007-09-18Code formatting fixesMax Horn
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...Max Horn
2007-09-11Remove/clarify several FIXMEsEugene Sandulenko
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-10Lots of source code formatting correctionsMax Horn
2007-09-10Added some commentsMax Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
2007-08-14fix issues with parenthesesMatthew Hoops
2007-08-14Limit loading external fonts, to required game versions.Travis Howell
2007-08-13Add details for Japanese PCE version of Loom.Travis Howell
2007-08-09Add missing files. OooopsEugene Sandulenko
2007-08-08Put ScummNESFile class into separate file.Eugene Sandulenko
2007-08-08Add Spanish MM NES (2/2)Eugene Sandulenko
2007-08-08Add Spanish MM NES (1/2)Eugene Sandulenko
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
2007-08-04Fix disabling speech in FOA.Travis Howell
2007-07-30Fixing Full Throttle. If I understand the code correctly, this *should* be co...Sven Hesse
2007-07-27Only set soundMode, if compressed segment exists.Travis Howell
2007-07-27Fix for bug #1761530 - "COMI: iMUSE-related crash on startup"Filippos Karapetis
2007-07-25The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI:Torbjörn Andersson
2007-07-23Add support for FLAC compression of sound bundles in The Dig and COMI.Travis Howell
2007-07-22- Fix wrong languages in Chinese COMIEugene Sandulenko
2007-07-22Fix Chinese character widths.Eugene Sandulenko
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a Mix...Max Horn
2007-07-21Proper height for Chinese characters, also remove obsolete hack for computingEugene Sandulenko
2007-07-21More support for Chinese COMI. Still some character conversions areEugene Sandulenko
2007-07-21SCUMM/iMuse Digital: Pause sounds after loading themMax Horn
2007-07-20Prevent crash in MI1 SegaCD Jap.Eugene Sandulenko
2007-07-20Add Japanese MI1 for SEGA CDEugene Sandulenko
2007-07-16Add Bear Stormin'Eugene Sandulenko
2007-07-16Add Japanese 3DO version of fbpack.Travis Howell
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
2007-07-15Added new Mac SCUMM MD5, tracker #1749232Max Horn
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It n...David Corrales
2007-07-11Provide more language.tab file sizesEugene Sandulenko
2007-07-10This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCERobin Watts
2007-07-10Cast the pointer to long instead of int to possibly fix the amd64 compileTorbjörn Andersson
2007-07-10Reberting accidental changes.Eugene Sandulenko
2007-07-10Preliminary (and buggy) Kanji support.Eugene Sandulenko
2007-07-09SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO comme...Max Horn
2007-07-09SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memo...Max Horn
2007-07-08cleanup in ScummEngine::drawStripToScreen; in particular, the code is now mor...Max Horn
2007-07-08SCUMM: hercules gfx code cleanupMax Horn
2007-07-08correct typoMax Horn
2007-07-08cleanupMax Horn
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
2007-07-08SCUMM: Handle platform override a bit differently during startup; specificall...Max Horn
2007-07-02Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data from...Max Horn