Age | Commit message (Expand) | Author |
2007-01-06 | Updated POD explanation link | Max Horn |
2007-01-06 | Remove excess space | Travis Howell |
2007-01-06 | Add another German version of Freddi Fish 3 | Travis Howell |
2007-01-05 | Since Actor::initActor is now virtual, it shouldn't be called directly from t... | Gregory Montoir |
2007-01-05 | Add filename prefix used by German version of Freddi Fish 3 | Travis Howell |
2006-12-29 | added explicit call to parent method | Gregory Montoir |
2006-12-27 | Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partially | Eugene Sandulenko |
2006-12-25 | Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) | Max Horn |
2006-12-25 | SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf... | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-12-21 | passing the room as an argument to putActor is optionnal here | Gregory Montoir |
2006-12-21 | fixed bug #1620023 (script calls putActorAtXY with y == -1) | Gregory Montoir |
2006-12-19 | Added a comment to ScummEngine_v5::saveVars (we need to implement it for IQ s... | Max Horn |
2006-12-17 | Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in... | Travis Howell |
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell |
2006-12-15 | added basic handlers for SFXB and SNDE tags in .CUP player | Gregory Montoir |
2006-12-11 | Disable saving game in original load/save screen of maniac/zak, since it does... | Travis Howell |
2006-12-11 | Allow load of saved game from original COMI load/save screens | Travis Howell |
2006-12-11 | Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora... | Travis Howell |
2006-12-11 | Fix error when exiting original options screen of COMI. BlastObjects are remo... | Travis Howell |
2006-12-10 | Patch #1296058: Showing the original save/load dialog (see also RFE #832460) | Max Horn |
2006-12-10 | made CUP_Player only update the modified screen areas. | Gregory Montoir |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-11-22 | Add Hevrew version of Freddi Fish 1 for Windows | Travis Howell |
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko |
2006-11-20 | Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() | Max Horn |
2006-11-20 | Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac... | Travis Howell |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell |
2006-11-16 | Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as | Torbjörn Andersson |
2006-11-13 | cleanup | Max Horn |
2006-11-13 | Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7 | Max Horn |
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ... | Max Horn |
2006-11-12 | byte -> bool | Gregory Montoir |
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ... | Max Horn |
2006-11-12 | More whitespace. | Torbjörn Andersson |
2006-11-12 | Replaced cryptic error() with an assertion. | Torbjörn Andersson |
2006-11-12 | Whitespace | Torbjörn Andersson |
2006-11-11 | Fix valgrind warning on unitialized variable. | Travis Howell |
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko |
2006-11-08 | Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?" | Eugene Sandulenko |
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir |
2006-11-07 | Disabled an undocumented workaround for a supposed bug in FOA | Max Horn |
2006-11-07 | cleanup | Max Horn |
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir |
2006-11-06 | cleanup | Johannes Schickel |
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell |
2006-11-04 | SCUMM cleanup | Max Horn |