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AgeCommit message (Expand)Author
2007-01-07Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanupMax Horn
2007-01-07Fix interpretation of enable.item() and disable.item() AGI functions; they af...David Symonds
2007-01-07Add KQ2 2.1 (PC version) to AGI detection list.David Symonds
2007-01-07Add a PQ1 (2.0G) detection entry.David Symonds
2007-01-06Updated POD explanation linkMax Horn
2007-01-06Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ...Oystein Eftevaag
2007-01-06formattingJohannes Schickel
2007-01-06Removed almost all the remaining hires code.David Symonds
2007-01-06Another set of unused hires code bites the dust.David Symonds
2007-01-06More hires removal, this time from sprites.David Symonds
2007-01-06A few minor fixes and optimizations (biggest one is splitting decodeFrameDelt...Oystein Eftevaag
2007-01-06Start removing hires code from AGI engine.David Symonds
2007-01-06Remove excess spaceTravis Howell
2007-01-06Add another German version of Freddi Fish 3Travis Howell
2007-01-06- Fixed cut off and missing soundsSven Hesse
2007-01-06Extended text rendering code to allow "checkerboarding", and switch menu codeDavid Symonds
2007-01-06Menus should wrap around at top and bottom.David Symonds
2007-01-05Enabled exit from in-game optionsGregory Montoir
2007-01-05Since Actor::initActor is now virtual, it shouldn't be called directly from t...Gregory Montoir
2007-01-05Add filename prefix used by German version of Freddi Fish 3Travis Howell
2007-01-05got rid of an assertion triggered when trying to play a speech file after swi...Gregory Montoir
2007-01-05Fixed the loading delay bug I introduced with the playing from CD fix (#1626308)Sven Hesse
2007-01-04Make sure warning is shown for CD versions of Gobliins 2, when playing from C...Travis Howell
2007-01-04Add the Amiga version of Gobiins 2 demoTravis Howell
2007-01-03Limit keyboard specific verb code to arrow keys only in PP/WWTravis Howell
2007-01-03Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number ofTorbjörn Andersson
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
2007-01-03The arrows keys aren't monitored in DIMPTravis Howell
2007-01-02workaround a scripting bug (see tracker item #1623356)Gregory Montoir
2007-01-01Add volume support for music in swampyTravis Howell
2007-01-01Add eriktorbjorn's patch for secondary sound looping in swampy, with minor ch...Travis Howell
2007-01-01At Kirben's request, I've applied my old keyboard repeat patch for the AGOSTorbjörn Andersson
2007-01-01CleanupTravis Howell
2007-01-01Add dxa file extension for short version of filenames too.Travis Howell
2007-01-01Fix bug #1624767 - FF: save games will not load.Travis Howell
2006-12-31Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco)Stuart George
2006-12-30CleanupTorbjörn Andersson
2006-12-30Fixed warning.Torbjörn Andersson
2006-12-30Add German version of PP - Swampy AdventuresTravis Howell
2006-12-29added explicit call to parent methodGregory Montoir
2006-12-29workaround a scripting bug (see tracker item #1622114)Gregory Montoir
2006-12-29minor simplificationGregory Montoir
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-28Add a few AGI md5sums (sq1, pq1, lsl1)James Brown
2006-12-27Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partiallyEugene Sandulenko
2006-12-25Set maximum saved game file to 998, since 999 is used for as restart state in FFTravis Howell
2006-12-25Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code)Max Horn
2006-12-25SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf...Max Horn
2006-12-25Changed ScummEngine::_actors from an Actor array to a an array of Actor point...Max Horn
2006-12-24Add md5 for interactive gob2 demo.Eugene Sandulenko