Age | Commit message (Expand) | Author |
2009-06-10 | Correct horizontal flipping in decompressWizImage(), when using 16bit color. | Travis Howell |
2009-06-10 | Scumm engine now dynamically requests 16-bit color based on game features, (u... | Jody Northup |
2009-06-06 | Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from | Travis Howell |
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell |
2009-06-06 | Add initial support for copyMaskWizImage, to fix videos in later Blue's Clues... | Travis Howell |
2009-06-06 | Corrected cursor display errors introduced by revision 41204, reimplemented 1... | Jody Northup |
2009-06-06 | Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-... | Travis Howell |
2009-06-05 | Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a temporar... | Jody Northup |
2009-06-05 | Cleanup. | Travis Howell |
2009-06-05 | Corrected backend to be able to accept a 16-bit mouseKeyColor without overflow | Jody Northup |
2009-06-05 | HACK not required at this point, since transparency color of 5 is still used ... | Travis Howell |
2009-06-05 | Ooops, correct mistakes in commit 41162. | Travis Howell |
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup |
2009-06-05 | Correct error in decompress16BitWizImage(). | Travis Howell |
2009-06-05 | Minor cleanup. | Travis Howell |
2009-06-05 | Fix issues selecting some items in arttime and football. | Travis Howell |
2009-06-05 | Update o72_getPixel() for 16bit color, and cleanup. | Travis Howell |
2009-06-05 | Update sound code in HE80+ games, for sound rate differences. | Travis Howell |
2009-06-05 | Fix endian issue, the palette must be in little endian. | Travis Howell |
2009-06-05 | Sound resource 1 is used for queued speech in HE60+ games, and should never b... | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2009-06-04 | Ooops, re-enable codec32 code. | Travis Howell |
2009-06-04 | Update drawBMAPObject for 16bit color. | Travis Howell |
2009-06-04 | Ooops, correct typo in last commit. | Travis Howell |
2009-06-04 | Fix regression in copyWizImageWithMask, which caused corruption in readtime. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Cleanup. | Travis Howell |
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource si... | Travis Howell |
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell |
2009-06-03 | Correct sound timer and disable sound offsets, in later HE games. | Travis Howell |
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, bef... | Travis Howell |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-26 | Turned some static tables into static const tables; added some FIXME comments... | Max Horn |
2009-05-26 | Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. | Travis Howell |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're... | Filippos Karapetis |
2009-05-15 | Add several Dutch Windows demo of HE games. | Travis Howell |
2009-05-15 | Fix bug #2791846 - SAMNMAX: Invalid opcode (regression). | Travis Howell |
2009-05-11 | Silenced warning. | Torbjörn Andersson |
2009-05-11 | Fix bug #2678272: "FT: Russian version crashes on windows and psp" | Eugene Sandulenko |
2009-05-10 | Fix regression that caused F1 to trigger the original load/save menu in COMI. | Travis Howell |
2009-05-10 | Update comment. | Travis Howell |
2009-05-10 | Change the work around for sq3.san, so it doesn't alter global smush frame ra... | Travis Howell |
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ... | Travis Howell |
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell |
2009-05-02 | Add the DOS CD demo of Sam & Max. | Travis Howell |
2009-04-21 | Ooops, keep that comment. | Travis Howell |
2009-04-21 | Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly.... | Travis Howell |
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an... | Max Horn |