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AgeCommit message (Collapse)Author
2008-05-07Proper delete[] formatting (this time all occurences should've been changed...)Johannes Schickel
svn-id: r31929
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
svn-id: r31927
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-05-04Fix bug #1957165 - MM: render_mode is broken.Travis Howell
svn-id: r31862
2008-04-30Fix subtitle regressions in The Dig.Travis Howell
svn-id: r31788
2008-04-30Fix cycling of speech and subtitle options via Ctrl t.Travis Howell
svn-id: r31787
2008-04-30Ooops, missed one difference.Travis Howell
svn-id: r31786
2008-04-30Revert string clipping changes, as they only applied to The Dig (Second ↵Travis Howell
release) and COMI. svn-id: r31785
2008-04-30The Dig (Second release) used similar charset code to COMI. This could cause ↵Travis Howell
regressions, if there are differences between the two releases of The Dig. svn-id: r31784
2008-04-30Add language.bnd size, for the Japanese version of The Dig.Travis Howell
svn-id: r31783
2008-04-30Add extra hard coded strings translations, from second release of The Dig.Travis Howell
svn-id: r31782
2008-04-28Narrow corrections to clipping code introduced with commit r31757 toEugene Sandulenko
SCUMM 6+ as pointed out by Fingolfin svn-id: r31759
2008-04-28Fix Kanji text positioning in DIG. Constants based on disassembly, butEugene Sandulenko
it can bring some regressions to subtitles. svn-id: r31757
2008-04-26Fix Kanji renderingEugene Sandulenko
svn-id: r31734
2008-04-24Comment patch #1949695Eugene Sandulenko
svn-id: r31700
2008-04-24Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"Eugene Sandulenko
svn-id: r31699
2008-04-17Update a few debug messages.Travis Howell
svn-id: r31556
2008-04-17Enable original load/save system in HE100 games.Travis Howell
svn-id: r31529
2008-04-16Add English Windows version of Blue's Birthday Adventure (Red).Travis Howell
svn-id: r31511
2008-04-11Allow mixed Adlib/MIDI mode in VGA version of SOMI.Travis Howell
svn-id: r31483
2008-04-11Correct VAR_SOUNDCARD setting for PC Speaker and list all modes for ↵Travis Howell
VAR_SOUNDCARD. svn-id: r31482
2008-04-08First attempt to support Japanese DIGEugene Sandulenko
svn-id: r31456
2008-04-08SpellifixEugene Sandulenko
svn-id: r31452
2008-04-04Properly *init* the _fmtownsBuf variable, and properly release the memory it ↵Max Horn
points to when restarting svn-id: r31381
2008-04-04Revert revision 31256, since _textSurfaceMultiplier isn't set at that point.Travis Howell
svn-id: r31380
2008-03-28cleanupMax Horn
svn-id: r31289
2008-03-26Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, ↵Max Horn
and ensure that _fmtownsBuf always is inited) svn-id: r31256
2008-03-26Modified Patch #1925352: Memory leak fixesMax Horn
svn-id: r31244
2008-03-19cleanupMax Horn
svn-id: r31192
2008-03-18List CUP videos as previews, rather than demos.Travis Howell
svn-id: r31175
2008-03-12SCUMM: Improved detector to properly distinguish MM v1 and v2 demos (fixes ↵Max Horn
detection of fan translations of the demos) (didn't update the website MD5 table on purpose) svn-id: r31111
2008-03-09Add hack to skip the faulty credits script in Russian HE99 version of Freddi ↵Travis Howell
Fish 3. svn-id: r31080
2008-03-08Remove unnecessary execution bit.Eugene Sandulenko
svn-id: r31070
2008-02-27Add support for --list-saves to the sky engineMax Horn
svn-id: r30987
2008-02-23Make codec47 cope with failed mallocs.Robin Watts
Not the nicest result in the world, but better than crashing and burning... svn-id: r30934
2008-02-19Add patch from Quietust - Update asserts and comments in sound code for ↵Travis Howell
Amiga SCUMM V2 games. svn-id: r30908
2008-02-17Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o toRobin Watts
the list of modules to build if USE_ARM_COSTUME_ASM is defined. svn-id: r30898
2008-02-17Fix bug ##1894968 - PUTTZOO: Music in water scenes messed up.Travis Howell
svn-id: r30889
2008-02-16Add patch #1894778 - ZAK: Add remaining Amiga sounds.Travis Howell
svn-id: r30876
2008-02-15revert stateId == 4 part of code to previous ignore action to fix bug #1881415Paweł Kołodziejski
svn-id: r30868
2008-02-12Alter last changes, for code formatting.Travis Howell
svn-id: r30850
2008-02-12Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games.Travis Howell
svn-id: r30849
2008-02-08Initial support for plugin typesJordi Vilalta Prat
svn-id: r30825
2008-02-05silency ignored, we handle it differentlyPaweł Kołodziejski
svn-id: r30793
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
svn-id: r30786
2008-02-03Revised Engine plugin API to only provide a single func which returns a ↵Max Horn
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780
2008-02-03cleanupMax Horn
svn-id: r30777
2008-02-03Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'dRobin Watts
forgotten to define the enabling symbol in cpp files. Consequently I'd cocked up when copying the call to the ARM code across from my hacked costume.cpp into a fresh one. svn-id: r30766
2008-02-03Added asmCopy8Col from DS implementation. Changed names to match GFX.cpp ↵Lars Persson
(and DS names) svn-id: r30759
2008-02-03Changed ASM names to match those in the ARM asm implementationsLars Persson
svn-id: r30758