aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm
AgeCommit message (Expand)Author
2012-05-28SCUMM: Fix error in spyfox iOS creditsMatthew Hoops
2012-05-28SCUMM: Add support for Spy Fox iOSMatthew Hoops
2012-05-14GRAPHICS: Hide the WinCursor implementationMatthew Hoops
2012-04-28Merge pull request #234 from BenCastricum/masterJohannes Schickel
2012-04-28SCUMM: Fix bug #3493317 by removing assert() in detection algorithm.Ben Castricum
2012-04-24Add another English demo version of the Humongous Interactive Catalog.Travis Howell
2012-04-17SCUMM: Add another Dutch Balloon-O-Rama variant.Ben Castricum
2012-04-04SCUMM: Fix spelling of lengthJoel Teichroeb
2012-04-04Merge pull request #221 from klusark/constJohannes Schickel
2012-04-04SCUMM/ARM: Fix crashes in ARM asm costume rendererWillem Jan Palenstijn
2012-04-03SCUMM: Fix casting away constJoel Teichroeb
2012-03-24SCUMM: More HES games detection fixesBen Castricum
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2012-03-17Merge pull request #206 from BenCastricum/masterEugene Sandulenko
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-03-11SCUMM: Fix duplicate MD5 warningBen Castricum
2012-03-11SCUMM: Several detection fixes for mostly dutch HES games/demosBen Castricum
2012-02-26Merge pull request #191 from BenCastricum/masterEugene Sandulenko
2012-02-26COMMON: Move Language and Platform functionality into separate filesMax Horn
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-26SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.Johannes Schickel
2012-02-24SCUMM: Add 2 not yet recognized MD5s from Dutch Putt-Putt 3 in 1 CDBen Castricum
2012-02-24SCUMM: Add windows platform detection for several HES games/demosBen Castricum
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
2012-02-13SCUMM: Clean up resetSentenceWillem Jan Palenstijn
2012-02-13SCUMM: Fix compiler warning.Travis Howell
2012-02-11Revert "SCUMM: revert savegame version to 89"Willem Jan Palenstijn
2012-02-11SCUMM: revert savegame version to 89Tobias Gunkel
2012-02-11SCUMM: remove unnecessary cast to Actor_v0Tobias Gunkel
2012-02-11SCUMM: replaced A with a0 to avoid upper-case local varsTobias Gunkel
2012-02-11SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v...Tobias Gunkel
2012-02-11SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"Tobias Gunkel
2012-02-11SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o...Tobias Gunkel
2012-02-11SCUMM: Remove old codeRobert Crossfield
2012-02-11SCUMM: Few changes for animations, dont move while turning & not necessary to...Robert Crossfield
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: save complete v0 state and initialize actors correctlyTobias Gunkel
2012-02-11SCUMM: remove the temporary variable _limb_currentTobias Gunkel
2012-02-11SCUMM: _currentLights is v0 onlyTobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: fix gcc compiler warningsTobias Gunkel
2012-02-11SCUMM: Fix if there is no costume setRobert Crossfield
2012-02-11SCUMM: Fix ActorStop, V0 needs to set the stop directionRobert Crossfield
2012-02-11SCUMM: forward savegame version is needed due to previous savegame changes)Tobias Gunkel
2012-02-11SCUMM: fix cutscenes by reintroduction of freeze modesTobias Gunkel
2012-02-11SCUMM: replace o_beginOverride() with o2_beginOverride()Tobias Gunkel
2012-02-11SCUMM: introduce constants for _userState for cleaner and easier to understan...Tobias Gunkel