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2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-11-22Add Hevrew version of Freddi Fish 1 for WindowsTravis Howell
svn-id: r24763
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
svn-id: r24760
2006-11-20Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()Max Horn
svn-id: r24754
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script ↵Travis Howell
stack wasn't been checked. svn-id: r24751
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742
2006-11-19The script freezeCount isn't used by SCUMM 1/2 games at allTravis Howell
svn-id: r24741
2006-11-16Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music asTorbjörn Andersson
Rapp is instantiating isn't synchronized"). I don't know if our timing is off, or if it's just a case of overly optimistic scripting, but the pause / unpause music instructions are issued in the wrong order. svn-id: r24726
2006-11-13cleanupMax Horn
svn-id: r24711
2006-11-13Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7Max Horn
svn-id: r24710
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵Max Horn
for regressions in SMUSH movie playback / syncing svn-id: r24709
2006-11-12byte -> boolGregory Montoir
svn-id: r24695
2006-11-12Since we now generate warnings/messages for engine instantiation failures in ↵Max Horn
a central place, get rid of such messages printed by engines svn-id: r24686
2006-11-12More whitespace.Torbjörn Andersson
svn-id: r24682
2006-11-12Replaced cryptic error() with an assertion.Torbjörn Andersson
svn-id: r24681
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
svn-id: r24676
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
svn-id: r24656
2006-11-08Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"Eugene Sandulenko
svn-id: r24655
2006-11-07simplified SRLE decoding, cleanupGregory Montoir
svn-id: r24653
2006-11-07Disabled an undocumented workaround for a supposed bug in FOAMax Horn
svn-id: r24652
2006-11-07cleanupMax Horn
svn-id: r24650
2006-11-06added SRLE handler, cleanupGregory Montoir
svn-id: r24643
2006-11-06cleanupJohannes Schickel
svn-id: r24642
2006-11-06Portability fix for some platforms.Eugene Sandulenko
svn-id: r24641
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
svn-id: r24636
2006-11-05SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 gamesTravis Howell
svn-id: r24616
2006-11-04SCUMM cleanupMax Horn
svn-id: r24612
2006-11-03Fixed bad namespace comments spotted by clone2727.Torbjörn Andersson
svn-id: r24588
2006-11-02Add video code for HE100 gamesTravis Howell
svn-id: r24586
2006-11-01Ooops, move code to correct functionTravis Howell
svn-id: r24585
2006-11-01Enable Bink video playback in HE100 gamesTravis Howell
svn-id: r24584
2006-11-01Workaround for bug #1586894Max Horn
svn-id: r24582
2006-11-01Removed unnecessary newline from warning message. (But why did I get thisTorbjörn Andersson
message in the first place?) svn-id: r24581
2006-10-30HACK no longer required for MM demo modeTravis Howell
svn-id: r24576
2006-10-30Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵Travis Howell
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575
2006-10-29SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵Max Horn
state VALUE' svn-id: r24572
2006-10-29SCUMM: The didexec flag did not exist in V0-V2; minor cleanupMax Horn
svn-id: r24571
2006-10-29Named / documented the V0-V2 object states (we should probably rename the ↵Max Horn
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566
2006-10-29cleanupMax Horn
svn-id: r24565
2006-10-28SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclassMax Horn
svn-id: r24546
2006-10-28SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek()Max Horn
svn-id: r24545
2006-10-28SCUMM: Changed class Chunk (and subclasses) to inherit from ↵Max Horn
Common::SeekableReadStream svn-id: r24544
2006-10-28SCUMM: Got rid of smush/chunk_type.hMax Horn
svn-id: r24543
2006-10-28SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ↵Max Horn
got rid of one set of memory buffers svn-id: r24542
2006-10-28SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ↵Max Horn
necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary svn-id: r24541
2006-10-27const and static, static and const, const and static, static and const... ↵Max Horn
now everybody repeat it with me... 8-) svn-id: r24540
2006-10-27Oops, forgot to check in engines/scumm/module.mkMax Horn
svn-id: r24539
2006-10-27SCUMM: Unified some more SMUSH audio channel codeMax Horn
svn-id: r24538
2006-10-27SCUMM: Unified some SMUSH audio channel codeMax Horn
svn-id: r24536