Age | Commit message (Expand) | Author |
2009-08-11 | merged from trunk (Amiga LoK supposedly completeable!) | Norbert Lange |
2009-08-11 | code formatting fixes | Fabio Battaglia |
2009-08-11 | Maniac Mansion NES: added workaround to fix dirty screen when loading a narro... | Fabio Battaglia |
2009-08-11 | Merged revisions 43066,43068,43088,43093,43095,43097,43101-43102,43107,43112,... | Travis Howell |
2009-08-10 | Provide a better detection method for Indy3 Mac sound effects. This fixes sou... | Matthew Hoops |
2009-08-10 | Add support for Italian MM NES | Eugene Sandulenko |
2009-08-09 | fixed up some missing newlines | Norbert Lange |
2009-08-08 | Add DS version of Atari MM from Bug #2834054 | Eugene Sandulenko |
2009-08-08 | merge with trunk | Norbert Lange |
2009-08-08 | fix a bug that prevented gcc from compiling | Norbert Lange |
2009-08-05 | replace workaround in case musicfiles are missing with a simpler one | Norbert Lange |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-08-04 | remove a former workaround for Amiga MI | Norbert Lange |
2009-08-04 | fixed hanging intro (and possible other scenes) when music cant be loaded | Norbert Lange |
2009-08-04 | added warning should the sound files not be available (intro will hang if the... | Norbert Lange |
2009-08-02 | synced the branch with the palette patch (#2819787) | Norbert Lange |
2009-08-02 | made MdatResource struct private and changed the signatures of functions whic... | Norbert Lange |
2009-08-01 | stole formatting for constructors from existing code | Norbert Lange |
2009-08-01 | engines/scumm/scumm.cpp: terminate method is pretty redundant - removed | Norbert Lange |
2009-08-01 | refactored and commented player_va4 a bit | Norbert Lange |
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson |
2009-07-31 | using accessmodifiers in Tfmx now and removed/disabled functions that now don... | Norbert Lange |
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn |
2009-07-30 | minor cleanup to scale2x, to avoid confusing the compiler about potential poi... | Max Horn |
2009-07-29 | Removed last traces of clearIOFailed. Yay :) | Max Horn |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-29 | Fix regression, which prevented saving in COMI. | Johannes Schickel |
2009-07-29 | SCUMM: Enable looping in Indy3Mac sound effects | Max Horn |
2009-07-29 | SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity | Max Horn |
2009-07-29 | SCUMM: cleanup | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-27 | Fix format string issues (and compiler warnings). | Willem Jan Palenstijn |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-25 | Whitespace fixes | Max Horn |
2009-07-25 | Whitespace changes. | Travis Howell |
2009-07-25 | Fixed GCC warnings. | Torbjörn Andersson |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-25 | Add patch #2816140 - MM C64 Costume Animation. | Travis Howell |
2009-07-24 | Adjust workaround for bug #2826144, to use hard coded offset, that should be ... | Travis Howell |
2009-07-24 | Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard. | Travis Howell |
2009-07-24 | Fix cursor position, when entering a save game name in HE games. | Travis Howell |
2009-07-24 | Bear Stormin' is the full mini game, and not a demo. | Travis Howell |
2009-07-23 | Only autosave in supported scenes. | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-07-23 | Remove keyboard support for mouse buttons, since it interferes with load/save... | Travis Howell |
2009-07-23 | Correct error in revision 26678. | Travis Howell |
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell |
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell |
2009-07-22 | Fix bug #1745396: "MI: Saved game from the credits sequence fails to load". | Eugene Sandulenko |
2009-07-22 | Change the default target to CD version, for games which offer floppy and CD ... | Travis Howell |