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2009-09-06Minor constness fixesBertrand Augereau
svn-id: r43974
2009-09-01SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, ↵Max Horn
avoid intermediate buffer) svn-id: r43879
2009-08-30Correct title for Freddi Fish 5.Travis Howell
svn-id: r43816
2009-08-29Fix bug #2846887: "MANIAC NES: incorrect background color?" by revertingEugene Sandulenko
commit r25657. In fact this was an incorrect fix introduced in 0.10.0 svn-id: r43805
2009-08-29Correct regression in V1 DOS version of Zak McKracken.Travis Howell
svn-id: r43802
2009-08-29Add patch #2846581 - MM C64: savedialog.Travis Howell
svn-id: r43801
2009-08-29There is no sentence script in SCUMM0.Travis Howell
svn-id: r43800
2009-08-29Add patch #2846476 - MM C64: german verbs fix.Travis Howell
svn-id: r43797
2009-08-29Fix the default save game path setting in HE98+ games.Travis Howell
svn-id: r43791
2009-08-29Add Macintosh version of Blue's ABC Time Activities.Travis Howell
svn-id: r43789
2009-08-29Fix the default save game path setting in Macintosh versions of HE72+ games.Travis Howell
svn-id: r43784
2009-08-24Fixed iMuse regression: IMuseInternal::terminate() was never called, because ↵Andre Heider
the base class does not have that virtual function anymore. Code moved to the destructor. svn-id: r43714
2009-08-24Merge with trunkNorbert Lange
svn-id: r43701
2009-08-24Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787Norbert Lange
use tables for palette colors instead of code with constants svn-id: r43696
2009-08-24Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.Travis Howell
svn-id: r43687
2009-08-23Fix Moonbase Commander startup.Travis Howell
svn-id: r43670
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
svn-id: r43649
2009-08-22Correct game title.Travis Howell
svn-id: r43645
2009-08-22Fix endian issue in copyFrameToBuffer().Travis Howell
svn-id: r43633
2009-08-22Fixed cursor transparency for 16bit HE games on big endian architecturesAndre Heider
svn-id: r43632
2009-08-22Backyard Soccer MLS requires 16bit color support too.Travis Howell
svn-id: r43630
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
svn-id: r43625
2009-08-21type fixAndre Heider
svn-id: r43621
2009-08-21Updated comments.Robin Watts
svn-id: r43620
2009-08-21Improved comments.Robin Watts
svn-id: r43619
2009-08-21Improved comments.Robin Watts
svn-id: r43617
2009-08-21Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?Robin Watts
(bytedepth maybe?) svn-id: r43616
2009-08-21Attempt to fix builds that use the ARM screen column clear code; add newRobin Watts
bitdepth argument that was missing in ARM builds previously. Also fix a few warnings. Also fix the WinCE build which fails in the SDL init call with a missing bitdepth field. Untested at this point (build certainly gets further than before). Committing this seems reasonable, as it can't make it any worse :) svn-id: r43614
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵Andre Heider
guarantee a consistent build. svn-id: r43604
2009-08-21Only enable 16bit color HE games, if 16bit color support is enabled.Travis Howell
svn-id: r43584
2009-08-21Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/Jody Northup
svn-id: r43577
2009-08-20Cleanup.Johannes Schickel
svn-id: r43554
2009-08-20Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of ↵Johannes Schickel
implementing its own, which resulted in code duplication. svn-id: r43552
2009-08-19Merged revisions ↵Travis Howell
43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup ........ r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. ........ r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup ........ r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts ........ r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line Suppress useless parentheses ........ r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line Formatting. ........ r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk ........ r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian. - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian. ........ r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously ........ r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup ........ r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for some more !!HIGH STRINGS!! when talking to the palace guards ........ r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. ........ r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load ........ r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory. ........ r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line Clear input queue before displaying the credits in Kyrandia 1. ........ r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line Fix possible out of bounds access in Screen::drawShape. ........ r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP ........ r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented ........ r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) ........ r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line Slight cleanup to makeLinearDiskStream interface. ........ r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Add autodetection for DoSound. Cleanup. ........ r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Build fix. ........ r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480 ........ r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Fix kernel table for multilingual SCI01 games. Cleanup. ........ r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines PSP: increase optimization level and change clock rate to 333mhz ........ r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied ........ r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line Removed the maxMemory parameter of the resource manager and replaced it with a define ........ r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor ........ r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line Bugfix for Castle Skorl problem reported on the list ........ r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector ........ r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster ........ r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) ........ r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now ........ r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: disable dosbox OPL ........ r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line Typos. ........ r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle ........ r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup. ........ r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925) ........ r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first. ........ svn-id: r43524
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD ↵Johannes Schickel
audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512
2009-08-17merge with trunkNorbert Lange
svn-id: r43478
2009-08-17Merged revisions ↵Travis Howell
43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line Fix overflow in convertFilePath(). ........ r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line Fix using the backspace key on Mac OS X in HE games. ........ r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line Fix options dialog's reflowLayout. ........ r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem. ........ r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line Fix valgrind warnings. ........ r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line Fix bug #2838464 "SCUMM: GUI messages misaligned". ........ r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line Added detection entry for the UK 16 colour version ........ r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. ........ r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog. ........ r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line Cleanup. ........ r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line Fix for bug #2838517 (FF: backspace does not work when typing save game name). ........ r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp. ........ r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line Fix format arugments in LoL code. (triggered via -Wformat-security) ........ r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it. ........ r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security. ........ r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp" ........ r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). ........ r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix regression in previous commit (QFG2). ........ r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix whitespace. ........ r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines Fix bug #2838551: "PSP: AGI games are unbearably slow" ........ svn-id: r43457
2009-08-16Fix warning caused by -Wformat-security, also fixed a possible buffer ↵Johannes Schickel
overflow along with it. svn-id: r43445
2009-08-16merge with trunkNorbert Lange
svn-id: r43443
2009-08-16Introduce a better fix for the Mac OS X backspace problem by adding the ↵Matthew Hoops
workaround to default-events.cpp. svn-id: r43441
2009-08-16Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the ↵Johannes Schickel
issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. svn-id: r43436
2009-08-16Fix bug #2838464 "SCUMM: GUI messages misaligned".Johannes Schickel
svn-id: r43431
2009-08-16Update branch specific save game changes, to prevent conflicts.Travis Howell
svn-id: r43421
2009-08-16Fix using the backspace key on Mac OS X in HE games.Matthew Hoops
svn-id: r43420
2009-08-16Fix overflow in convertFilePath().Travis Howell
svn-id: r43417
2009-08-16Revert revision 43410, and add alternative fix.Travis Howell
svn-id: r43416
2009-08-15Fix compile when compiling with --disable-heMatthew Hoops
svn-id: r43410
2009-08-13Merged revisions ↵Travis Howell
43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-43270,43272-43280,43282-43285,43287,43289-43290,43292,43294,43299,43301,43303-43304,43307,43314,43318,43320-43326,43329,43332 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43245 | lordhoto | 2009-08-11 11:24:15 +1000 (Tue, 11 Aug 2009) | 1 line Some fixes for the Kyrandia 1 Amiga outro. ........ r43246 | lordhoto | 2009-08-11 11:24:40 +1000 (Tue, 11 Aug 2009) | 1 line Finally fixed the string extraction for Kyrandia 1 Amiga. This should make the intro/outro strings work fine again. ........ r43247 | lordhoto | 2009-08-11 11:24:56 +1000 (Tue, 11 Aug 2009) | 1 line Some changes to get the Kyrandia 1 Amiga credits to show up at least. ........ r43248 | lordhoto | 2009-08-11 11:31:34 +1000 (Tue, 11 Aug 2009) | 1 line Fix in-game GUI text input field colors for Kyrandia 1 Amiga. ........ r43249 | lordhoto | 2009-08-11 11:47:29 +1000 (Tue, 11 Aug 2009) | 1 line Fix crash when using Will-O-Wisp in the grotto. ........ r43251 | lordhoto | 2009-08-11 12:12:09 +1000 (Tue, 11 Aug 2009) | 1 line Disable "Screen_LoK::fadeSpecialPalette" for Kyrandia 1 Amiga, like the original does. ........ r43252 | lordhoto | 2009-08-11 12:12:24 +1000 (Tue, 11 Aug 2009) | 1 line Implement palette differences for seq_playDrinkPotionAnim. ........ r43257 | anotherguest | 2009-08-11 17:52:59 +1000 (Tue, 11 Aug 2009) | 1 line Updated with m4.dat file ........ r43260 | anotherguest | 2009-08-11 18:01:41 +1000 (Tue, 11 Aug 2009) | 1 line Updated actions to support tinsel and made (from CE version) ........ r43262 | anotherguest | 2009-08-11 19:57:44 +1000 (Tue, 11 Aug 2009) | 1 line Enable virtual keyboard support, since qvga gfx is now supported. ........ r43263 | anotherguest | 2009-08-11 20:18:10 +1000 (Tue, 11 Aug 2009) | 1 line Include vkeybd default pack into installation file ........ r43264 | Hkz | 2009-08-11 20:28:15 +1000 (Tue, 11 Aug 2009) | 1 line Maniac Mansion NES: added workaround to fix dirty screen when loading a narrow room from a full width room ........ r43266 | Hkz | 2009-08-11 20:51:49 +1000 (Tue, 11 Aug 2009) | 1 line code formatting fixes ........ r43268 | waltervn | 2009-08-11 22:57:51 +1000 (Tue, 11 Aug 2009) | 2 lines SCI: Turn off logging in debugger. ........ r43269 | athrxx | 2009-08-12 00:34:33 +1000 (Wed, 12 Aug 2009) | 1 line LOL: some minor fixes ........ r43270 | Kirben | 2009-08-12 00:42:44 +1000 (Wed, 12 Aug 2009) | 1 line Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. ........ r43272 | lordhoto | 2009-08-12 01:34:13 +1000 (Wed, 12 Aug 2009) | 1 line Fix Kallak's note displaying in Kyrandia 1 Amiga and Kyrandia 1 DOS CD. ........ r43273 | lordhoto | 2009-08-12 01:34:28 +1000 (Wed, 12 Aug 2009) | 1 line Implement differences in seq_winterScroll1 for Kyrandia 1 Amiga. ........ r43274 | lordhoto | 2009-08-12 01:34:55 +1000 (Wed, 12 Aug 2009) | 3 lines - Yet another minor difference in seq_winterScroll2 - Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat - Increase kyra.dat version ........ r43275 | lordhoto | 2009-08-12 01:35:13 +1000 (Wed, 12 Aug 2009) | 1 line Fix bug in Amiga specific bits of o1_fadeSpecialPalette, this should make the cauldron water change color correctly. ........ r43276 | lordhoto | 2009-08-12 01:35:30 +1000 (Wed, 12 Aug 2009) | 1 line Fix AGOS compilation. ........ r43277 | lordhoto | 2009-08-12 02:18:01 +1000 (Wed, 12 Aug 2009) | 1 line Fix graphics glitch in Darm's abode in Kyrandia 1 Amiga. ........ r43278 | lordhoto | 2009-08-12 02:18:43 +1000 (Wed, 12 Aug 2009) | 1 line Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga. ........ r43279 | lordhoto | 2009-08-12 02:46:20 +1000 (Wed, 12 Aug 2009) | 1 line Cleanup. ........ r43280 | lordhoto | 2009-08-12 02:46:38 +1000 (Wed, 12 Aug 2009) | 1 line Enable dirty rect handling for the Amiga version again. ........ r43282 | buddha_ | 2009-08-12 03:44:06 +1000 (Wed, 12 Aug 2009) | 1 line Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties. ........ r43283 | lordhoto | 2009-08-12 04:16:21 +1000 (Wed, 12 Aug 2009) | 1 line Don't allow menu / inventory usage in o1_waitForConfirmationMouseClick, just like the original does. This prevents creating bad saves like in bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge". ........ r43284 | lordhoto | 2009-08-12 04:17:07 +1000 (Wed, 12 Aug 2009) | 1 line Fix for bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge", which was caused by featuring restoring of Brandon's position on save load, which the original did not support. ........ r43285 | lordhoto | 2009-08-12 04:17:53 +1000 (Wed, 12 Aug 2009) | 1 line Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form. ........ r43287 | dhewg | 2009-08-12 05:11:26 +1000 (Wed, 12 Aug 2009) | 1 line Fixed an endian bug in the ADPCM decoder (#2211901). ........ r43289 | waltervn | 2009-08-12 06:18:15 +1000 (Wed, 12 Aug 2009) | 2 lines SCI: Added a crude speed throttler. ........ r43290 | lordhoto | 2009-08-12 07:53:06 +1000 (Wed, 12 Aug 2009) | 1 line Mention support for Kyrandia 1 Amiga in 1.1.0. ........ r43292 | Kirben | 2009-08-12 09:40:07 +1000 (Wed, 12 Aug 2009) | 1 line vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtualized. ........ r43294 | Kirben | 2009-08-12 10:53:35 +1000 (Wed, 12 Aug 2009) | 1 line Fix building with specific games disabled in MSVC. ........ r43299 | Kirben | 2009-08-12 11:21:25 +1000 (Wed, 12 Aug 2009) | 1 line Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games. ........ r43301 | Kirben | 2009-08-12 11:35:42 +1000 (Wed, 12 Aug 2009) | 1 line Update status of Amiga version of The Legend of Kyrandia. ........ r43303 | Kirben | 2009-08-12 11:44:17 +1000 (Wed, 12 Aug 2009) | 1 line Update status of The Legend of Kyrandia. ........ r43304 | Kirben | 2009-08-12 12:24:03 +1000 (Wed, 12 Aug 2009) | 1 line Enable Personal Nightmare by default. ........ r43307 | sev | 2009-08-12 14:36:01 +1000 (Wed, 12 Aug 2009) | 2 lines Fix formatting ........ r43314 | dhewg | 2009-08-12 17:37:45 +1000 (Wed, 12 Aug 2009) | 1 line Removed duplicated functions. ........ r43318 | lordhoto | 2009-08-13 00:02:18 +1000 (Thu, 13 Aug 2009) | 1 line Change SJIS code guard to also check whether dynamic plugins are enabled. ........ r43320 | lordhoto | 2009-08-13 03:10:47 +1000 (Thu, 13 Aug 2009) | 1 line Implement difference for the Kyrandia 1 Amiga version in TextDisplayer::printCharacterText. ........ r43321 | lordhoto | 2009-08-13 03:11:04 +1000 (Thu, 13 Aug 2009) | 1 line Cleanup. ........ r43322 | lordhoto | 2009-08-13 03:13:46 +1000 (Thu, 13 Aug 2009) | 1 line Oops forgot a "{". ........ r43323 | lordhoto | 2009-08-13 04:05:41 +1000 (Thu, 13 Aug 2009) | 1 line Further cleaning up credits player code for Kyra1. ........ r43324 | lordhoto | 2009-08-13 04:06:32 +1000 (Thu, 13 Aug 2009) | 1 line Fix graphics glitch in credits of Kyrandia 1 German. ........ r43325 | lordhoto | 2009-08-13 04:07:27 +1000 (Thu, 13 Aug 2009) | 1 line Add a slight paranoia check to drawCharANSI. ........ r43326 | lordhoto | 2009-08-13 04:08:01 +1000 (Thu, 13 Aug 2009) | 1 line Put some more IHNM / SAGA2 specific code into compile guards. ........ r43329 | lordhoto | 2009-08-13 08:05:09 +1000 (Thu, 13 Aug 2009) | 1 line Implement special Kyrandia 1 Amiga credits text scroller. ........ r43332 | lordhoto | 2009-08-13 09:16:35 +1000 (Thu, 13 Aug 2009) | 1 line Properly respect users sfx/music config settings for MIDI output. ........ svn-id: r43343
2009-08-12another merge from trunkNorbert Lange
svn-id: r43330
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
svn-id: r43294