Age | Commit message (Collapse) | Author |
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svn-id: r43974
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avoid intermediate buffer)
svn-id: r43879
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svn-id: r43816
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commit r25657. In fact this was an incorrect fix introduced in 0.10.0
svn-id: r43805
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svn-id: r43802
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svn-id: r43801
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svn-id: r43800
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svn-id: r43797
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svn-id: r43791
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svn-id: r43789
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svn-id: r43784
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the base class does not have that virtual function anymore. Code moved to the destructor.
svn-id: r43714
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svn-id: r43701
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use tables for palette colors instead of code with constants
svn-id: r43696
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svn-id: r43687
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svn-id: r43670
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svn-id: r43649
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svn-id: r43645
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svn-id: r43633
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svn-id: r43632
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svn-id: r43630
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svn-id: r43625
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svn-id: r43621
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svn-id: r43620
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svn-id: r43619
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svn-id: r43617
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(bytedepth maybe?)
svn-id: r43616
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bitdepth argument that was missing in ARM builds previously.
Also fix a few warnings.
Also fix the WinCE build which fails in the SDL init call with a missing
bitdepth field.
Untested at this point (build certainly gets further than before). Committing
this seems reasonable, as it can't make it any worse :)
svn-id: r43614
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guarantee a consistent build.
svn-id: r43604
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svn-id: r43584
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svn-id: r43577
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svn-id: r43554
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implementing its own, which resulted in code duplication.
svn-id: r43552
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43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
- Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
- Moved the class table in the Segment manager - it's the only class using it directly
- Removed the sci11 flag from save games (we already know this, we don't need to store it)
- Moved script_get_segment() and get_class_address() inside the segment manager class
- Removed the script_locate_by_segment wrapper
- Simplified script_lookup_export() a lot by removing some paranoia checks
- Added some WIP code for automatically determining the game id in the fallback detector (still not working)
- General cleanup
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r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
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r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
Cleanup
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r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
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r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
Suppress useless parentheses
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r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
Formatting.
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r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
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r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
- Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
- Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
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r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
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r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
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r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
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r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
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r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
Clear input queue before displaying the credits in Kyrandia 1.
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r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
Fix possible out of bounds access in Screen::drawShape.
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r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
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r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
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r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
- Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
- Removed leftover code which plays standalone tracks (it's not used anywhere)
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r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
Slight cleanup to makeLinearDiskStream interface.
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r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Add autodetection for DoSound. Cleanup.
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r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Build fix.
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r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
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r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
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r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
PSP: increase optimization level and change clock rate to 333mhz
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r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
Removed the maxMemory parameter of the resource manager and replaced it with a define
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r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
- Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
- The class table is now created in the segment manager constructor
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r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
Bugfix for Castle Skorl problem reported on the list
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r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
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r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
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r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
- Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
- Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
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r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
PSP: disable dosbox OPL
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r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
Typos.
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r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
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r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
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r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
- Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
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r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
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svn-id: r43524
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audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
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svn-id: r43478
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43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line
Fix overflow in convertFilePath().
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r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line
Fix using the backspace key on Mac OS X in HE games.
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r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line
Fix options dialog's reflowLayout.
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r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line
Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem.
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r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line
Fix valgrind warnings.
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r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line
Fix bug #2838464 "SCUMM: GUI messages misaligned".
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r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line
Added detection entry for the UK 16 colour version
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r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line
Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
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r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line
For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog.
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r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line
Cleanup.
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r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line
Fix for bug #2838517 (FF: backspace does not work when typing save game name).
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r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line
Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
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r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line
Fix format arugments in LoL code. (triggered via -Wformat-security)
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r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line
Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
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r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line
Fix warning caused by -Wformat-security.
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r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line
Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp"
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r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines
SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).
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r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line
SCI: Fix regression in previous commit (QFG2).
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r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line
SCI: Fix whitespace.
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r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines
Fix bug #2838551: "PSP: AGI games are unbearably slow"
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svn-id: r43457
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overflow along with it.
svn-id: r43445
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svn-id: r43443
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workaround to default-events.cpp.
svn-id: r43441
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issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
svn-id: r43436
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svn-id: r43431
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svn-id: r43421
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svn-id: r43420
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svn-id: r43417
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svn-id: r43416
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svn-id: r43410
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43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-43270,43272-43280,43282-43285,43287,43289-43290,43292,43294,43299,43301,43303-43304,43307,43314,43318,43320-43326,43329,43332 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r43245 | lordhoto | 2009-08-11 11:24:15 +1000 (Tue, 11 Aug 2009) | 1 line
Some fixes for the Kyrandia 1 Amiga outro.
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r43246 | lordhoto | 2009-08-11 11:24:40 +1000 (Tue, 11 Aug 2009) | 1 line
Finally fixed the string extraction for Kyrandia 1 Amiga. This should make the intro/outro strings work fine again.
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r43247 | lordhoto | 2009-08-11 11:24:56 +1000 (Tue, 11 Aug 2009) | 1 line
Some changes to get the Kyrandia 1 Amiga credits to show up at least.
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r43248 | lordhoto | 2009-08-11 11:31:34 +1000 (Tue, 11 Aug 2009) | 1 line
Fix in-game GUI text input field colors for Kyrandia 1 Amiga.
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r43249 | lordhoto | 2009-08-11 11:47:29 +1000 (Tue, 11 Aug 2009) | 1 line
Fix crash when using Will-O-Wisp in the grotto.
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r43251 | lordhoto | 2009-08-11 12:12:09 +1000 (Tue, 11 Aug 2009) | 1 line
Disable "Screen_LoK::fadeSpecialPalette" for Kyrandia 1 Amiga, like the original does.
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r43252 | lordhoto | 2009-08-11 12:12:24 +1000 (Tue, 11 Aug 2009) | 1 line
Implement palette differences for seq_playDrinkPotionAnim.
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r43257 | anotherguest | 2009-08-11 17:52:59 +1000 (Tue, 11 Aug 2009) | 1 line
Updated with m4.dat file
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r43260 | anotherguest | 2009-08-11 18:01:41 +1000 (Tue, 11 Aug 2009) | 1 line
Updated actions to support tinsel and made (from CE version)
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r43262 | anotherguest | 2009-08-11 19:57:44 +1000 (Tue, 11 Aug 2009) | 1 line
Enable virtual keyboard support, since qvga gfx is now supported.
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r43263 | anotherguest | 2009-08-11 20:18:10 +1000 (Tue, 11 Aug 2009) | 1 line
Include vkeybd default pack into installation file
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r43264 | Hkz | 2009-08-11 20:28:15 +1000 (Tue, 11 Aug 2009) | 1 line
Maniac Mansion NES: added workaround to fix dirty screen when loading a narrow room from a full width room
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r43266 | Hkz | 2009-08-11 20:51:49 +1000 (Tue, 11 Aug 2009) | 1 line
code formatting fixes
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r43268 | waltervn | 2009-08-11 22:57:51 +1000 (Tue, 11 Aug 2009) | 2 lines
SCI: Turn off logging in debugger.
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r43269 | athrxx | 2009-08-12 00:34:33 +1000 (Wed, 12 Aug 2009) | 1 line
LOL: some minor fixes
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r43270 | Kirben | 2009-08-12 00:42:44 +1000 (Wed, 12 Aug 2009) | 1 line
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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r43272 | lordhoto | 2009-08-12 01:34:13 +1000 (Wed, 12 Aug 2009) | 1 line
Fix Kallak's note displaying in Kyrandia 1 Amiga and Kyrandia 1 DOS CD.
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r43273 | lordhoto | 2009-08-12 01:34:28 +1000 (Wed, 12 Aug 2009) | 1 line
Implement differences in seq_winterScroll1 for Kyrandia 1 Amiga.
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r43274 | lordhoto | 2009-08-12 01:34:55 +1000 (Wed, 12 Aug 2009) | 3 lines
- Yet another minor difference in seq_winterScroll2
- Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat
- Increase kyra.dat version
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r43275 | lordhoto | 2009-08-12 01:35:13 +1000 (Wed, 12 Aug 2009) | 1 line
Fix bug in Amiga specific bits of o1_fadeSpecialPalette, this should make the cauldron water change color correctly.
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r43276 | lordhoto | 2009-08-12 01:35:30 +1000 (Wed, 12 Aug 2009) | 1 line
Fix AGOS compilation.
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r43277 | lordhoto | 2009-08-12 02:18:01 +1000 (Wed, 12 Aug 2009) | 1 line
Fix graphics glitch in Darm's abode in Kyrandia 1 Amiga.
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r43278 | lordhoto | 2009-08-12 02:18:43 +1000 (Wed, 12 Aug 2009) | 1 line
Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.
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r43279 | lordhoto | 2009-08-12 02:46:20 +1000 (Wed, 12 Aug 2009) | 1 line
Cleanup.
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r43280 | lordhoto | 2009-08-12 02:46:38 +1000 (Wed, 12 Aug 2009) | 1 line
Enable dirty rect handling for the Amiga version again.
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r43282 | buddha_ | 2009-08-12 03:44:06 +1000 (Wed, 12 Aug 2009) | 1 line
Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
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r43283 | lordhoto | 2009-08-12 04:16:21 +1000 (Wed, 12 Aug 2009) | 1 line
Don't allow menu / inventory usage in o1_waitForConfirmationMouseClick, just like the original does. This prevents creating bad saves like in bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge".
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r43284 | lordhoto | 2009-08-12 04:17:07 +1000 (Wed, 12 Aug 2009) | 1 line
Fix for bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge", which was caused by featuring restoring of Brandon's position on save load, which the original did not support.
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r43285 | lordhoto | 2009-08-12 04:17:53 +1000 (Wed, 12 Aug 2009) | 1 line
Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form.
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r43287 | dhewg | 2009-08-12 05:11:26 +1000 (Wed, 12 Aug 2009) | 1 line
Fixed an endian bug in the ADPCM decoder (#2211901).
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r43289 | waltervn | 2009-08-12 06:18:15 +1000 (Wed, 12 Aug 2009) | 2 lines
SCI: Added a crude speed throttler.
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r43290 | lordhoto | 2009-08-12 07:53:06 +1000 (Wed, 12 Aug 2009) | 1 line
Mention support for Kyrandia 1 Amiga in 1.1.0.
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r43292 | Kirben | 2009-08-12 09:40:07 +1000 (Wed, 12 Aug 2009) | 1 line
vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtualized.
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r43294 | Kirben | 2009-08-12 10:53:35 +1000 (Wed, 12 Aug 2009) | 1 line
Fix building with specific games disabled in MSVC.
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r43299 | Kirben | 2009-08-12 11:21:25 +1000 (Wed, 12 Aug 2009) | 1 line
Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
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r43301 | Kirben | 2009-08-12 11:35:42 +1000 (Wed, 12 Aug 2009) | 1 line
Update status of Amiga version of The Legend of Kyrandia.
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r43303 | Kirben | 2009-08-12 11:44:17 +1000 (Wed, 12 Aug 2009) | 1 line
Update status of The Legend of Kyrandia.
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r43304 | Kirben | 2009-08-12 12:24:03 +1000 (Wed, 12 Aug 2009) | 1 line
Enable Personal Nightmare by default.
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r43307 | sev | 2009-08-12 14:36:01 +1000 (Wed, 12 Aug 2009) | 2 lines
Fix formatting
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r43314 | dhewg | 2009-08-12 17:37:45 +1000 (Wed, 12 Aug 2009) | 1 line
Removed duplicated functions.
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r43318 | lordhoto | 2009-08-13 00:02:18 +1000 (Thu, 13 Aug 2009) | 1 line
Change SJIS code guard to also check whether dynamic plugins are enabled.
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r43320 | lordhoto | 2009-08-13 03:10:47 +1000 (Thu, 13 Aug 2009) | 1 line
Implement difference for the Kyrandia 1 Amiga version in TextDisplayer::printCharacterText.
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r43321 | lordhoto | 2009-08-13 03:11:04 +1000 (Thu, 13 Aug 2009) | 1 line
Cleanup.
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r43322 | lordhoto | 2009-08-13 03:13:46 +1000 (Thu, 13 Aug 2009) | 1 line
Oops forgot a "{".
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r43323 | lordhoto | 2009-08-13 04:05:41 +1000 (Thu, 13 Aug 2009) | 1 line
Further cleaning up credits player code for Kyra1.
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r43324 | lordhoto | 2009-08-13 04:06:32 +1000 (Thu, 13 Aug 2009) | 1 line
Fix graphics glitch in credits of Kyrandia 1 German.
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r43325 | lordhoto | 2009-08-13 04:07:27 +1000 (Thu, 13 Aug 2009) | 1 line
Add a slight paranoia check to drawCharANSI.
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r43326 | lordhoto | 2009-08-13 04:08:01 +1000 (Thu, 13 Aug 2009) | 1 line
Put some more IHNM / SAGA2 specific code into compile guards.
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r43329 | lordhoto | 2009-08-13 08:05:09 +1000 (Thu, 13 Aug 2009) | 1 line
Implement special Kyrandia 1 Amiga credits text scroller.
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r43332 | lordhoto | 2009-08-13 09:16:35 +1000 (Thu, 13 Aug 2009) | 1 line
Properly respect users sfx/music config settings for MIDI output.
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svn-id: r43343
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svn-id: r43330
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svn-id: r43294
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