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path: root/engines/sherlock/events.cpp
AgeCommit message (Expand)Author
2015-06-03SHERLOCK: Fix resetting cursor when leaving the mapPaul Gilbert
2015-06-03SHERLOCK: Add hotspot to magnifying glass cursorTorbjörn Andersson
2015-06-02SHERLOCK: Fix Scalpel cursor regressionsTorbjörn Andersson
2015-05-30SHERLOCK: Fix non-interactive Scalpel demoPaul Gilbert
2015-05-26SHERLOK: Beginnings of split of doBgAnim logicPaul Gilbert
2015-05-24SHERLOCK: Fix People data initialization and general start fixesPaul Gilbert
2015-05-19SHERLOCK: Add extra constants for object bit-flagsPaul Gilbert
2015-05-19SHERLOCK: Remove iimplicit conversion operator from ImageFramePaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-19SHERLOCK: Further addition of enums and method renamesPaul Gilbert
2015-05-18SHERLOCK: Simplify Events not to need it's own copy of the mouse posPaul Gilbert
2015-05-18SHERLOCK: Simplify Events::getKeyPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Cleanup fixes for event managerPaul Gilbert
2015-05-09SHERLOCK: More comment fixesPaul Gilbert
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-04-29SHERLOCK: Fixes for darts minigamePaul Gilbert
2015-04-22SHERLOCK: Fixes for saving and restoring gamesPaul Gilbert
2015-04-22SHERLOCK: Further fixes for entering savegame namesPaul Gilbert
2015-04-21SHERLOCK: Fix display of cursorPaul Gilbert
2015-04-16SHERLOCK: Implemented Map::show methodPaul Gilbert
2015-04-10SHERLOCK: Implemented doScript and support methodsPaul Gilbert
2015-03-27SHERLOCK: Fix mouse cursor hotspotsPaul Gilbert
2015-03-27SHERLOCK: Fixes for examine dialog displayPaul Gilbert
2015-03-27SHERLOCK: Implemented doMainControlPaul Gilbert
2015-03-23SHERLOCK: Beginnings of UserInterface classPaul Gilbert
2015-03-21SHERLOCK: Implemented checkSpritePaul Gilbert
2015-03-21SHERLOCK: Implemented checkObject and some support methodsPaul Gilbert
2015-03-19SHERLOCK: Refactorings, new Sprite and People classesPaul Gilbert
2015-03-18SHERLOCK: Implement Scalpel-specific scene startingPaul Gilbert
2015-03-18SHERLOCK: Make random pixel transitions more like the originalPaul Gilbert
2015-03-17SHERLOCK: Remainder of showCityCutscene implementedPaul Gilbert
2015-03-16SHERLOCK: Implement sprite palette loading and fade outPaul Gilbert
2015-03-15SHERLOCK: Beginning of animation playerPaul Gilbert
2015-03-15SHERLOCK: Added events manager and debugger classesPaul Gilbert