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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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events.cpp
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Author
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-03-14
SHERLOCK: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2015-10-16
SHERLOCK: Don't clear events after a non-interruptable delay
Paul Gilbert
2015-10-14
SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle
Paul Gilbert
2015-09-17
SHERLOCK: RT: Don't show cursor during intro
Paul Gilbert
2015-09-13
SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback
Paul Gilbert
2015-09-13
SHERLOCK: Scale up the cursors for the 3DO version of Scalpel
Torbjörn Andersson
2015-09-13
SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version
Paul Gilbert
2015-08-31
SHERLOCK: Fix crash when loading games from launcher
Paul Gilbert
2015-08-30
SHERLOCK: SS: Fix speed of intro sequence
Paul Gilbert
2015-08-28
SHERLOCK: RT: Enforce wait cursor when pausing without control in scripts
Paul Gilbert
2015-08-04
SHERLOCK: RT: Properly wait for press when dart game ends
Paul Gilbert
2015-08-02
SHERLOCK: RT: Fix transparency when dragging lab items with cursor
Paul Gilbert
2015-07-28
SHERLOCK: RT: Remove redundant keypad checks
Paul Gilbert
2015-07-25
SHERLOCK: RT: Refactoring scrolling code to WidgetBase
Paul Gilbert
2015-07-25
SHERLOCK: RT: Generalise code for joining cursor and images as a cursor
Paul Gilbert
2015-07-24
SHERLOCK: RT: Fix operation of Quit dialog
Paul Gilbert
2015-07-24
SHERLOCK: RT: Rendering fixes for Options & Quit dialogs
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix tooltip display when using inventory item
Paul Gilbert
2015-07-19
SHERLOCK: RT: Support for showing inventory items as a cursor
Paul Gilbert
2015-07-08
SHERLOCK: RT: Fix display of inventory in scrolled scenes
Paul Gilbert
2015-07-07
SHERLOCK: RT: Fix display of verb menu in wide-screen scenes
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented journal event handling
Paul Gilbert
2015-06-16
SHERLOCK: RT: Implemented WidgetVerbs execute
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-12
SHERLOCK: 3DO: some work on font file loading
Martin Kiewitz
2015-06-12
SHERLOCK: fix mouse cursor loading for PC
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: mouse cursor support
Martin Kiewitz
2015-06-08
SHERLOCK: events delay quit event
Martin Kiewitz
2015-06-03
SHERLOCK: Fix resetting cursor when leaving the map
Paul Gilbert
2015-06-03
SHERLOCK: Add hotspot to magnifying glass cursor
Torbjörn Andersson
2015-06-02
SHERLOCK: Fix Scalpel cursor regressions
Torbjörn Andersson
2015-05-30
SHERLOCK: Fix non-interactive Scalpel demo
Paul Gilbert
2015-05-26
SHERLOK: Beginnings of split of doBgAnim logic
Paul Gilbert
2015-05-24
SHERLOCK: Fix People data initialization and general start fixes
Paul Gilbert
2015-05-19
SHERLOCK: Add extra constants for object bit-flags
Paul Gilbert
2015-05-19
SHERLOCK: Remove iimplicit conversion operator from ImageFrame
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
SHERLOCK: Further addition of enums and method renames
Paul Gilbert
2015-05-18
SHERLOCK: Simplify Events not to need it's own copy of the mouse pos
Paul Gilbert
2015-05-18
SHERLOCK: Simplify Events::getKey
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Cleanup fixes for event manager
Paul Gilbert
2015-05-09
SHERLOCK: More comment fixes
Paul Gilbert
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-04-29
SHERLOCK: Fixes for darts minigame
Paul Gilbert
2015-04-22
SHERLOCK: Fixes for saving and restoring games
Paul Gilbert
2015-04-22
SHERLOCK: Further fixes for entering savegame names
Paul Gilbert
2015-04-21
SHERLOCK: Fix display of cursor
Paul Gilbert
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