aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/inventory.h
AgeCommit message (Expand)Author
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-19SHERLOCK: Further addition of enums and method renamesPaul Gilbert
2015-05-18SHERLOCK: Replace magic numbers with enums and constantsPaul Gilbert
2015-05-15SHERLOCK: Remove a couple of unused variables in inventoryStrangerke
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Cleanup fixes for InventoryPaul Gilbert
2015-05-08SHERLOCK: Remove extra semi-column, some code formattingStrangerke
2015-04-25SHERLOCK: Fix saving and display of inventory itemsPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-12SHERLOCK: Implemented pick up codePaul Gilbert
2015-05-07SHERLOCK: Implemented stubbed talk and inventory methodsPaul Gilbert
2015-04-10SHERLOCK: Implemented doScript and support methodsPaul Gilbert
2015-04-02SHERLOCK: Implemented Inventory::highlightPaul Gilbert
2015-03-30SHERLOCK: Beginnings of talk loading, added skeleton Scripts classPaul Gilbert
2015-03-29SHERLOCK: Added inventory list and display images in inventory modePaul Gilbert
2015-03-28SHERLOCK: Beginnings of inventory displayPaul Gilbert
2015-03-28SHERLOCK: Change the screen _backBuffer to be a pointerPaul Gilbert
2015-05-07SHERLOCK: Implemented doInvControlPaul Gilbert
2015-03-27SHERLOCK: Implemented doMainControlPaul Gilbert
2015-03-26SHERLOCK: Implemented printObjectDescPaul Gilbert
2015-03-22SHERLOCK: Implement main scene loop and more inventory codePaul Gilbert
2015-03-20SHERLOCK: More scene loading, implemented Inventory classPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert