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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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inventory.h
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Author
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
SHERLOCK: Further addition of enums and method renames
Paul Gilbert
2015-05-18
SHERLOCK: Replace magic numbers with enums and constants
Paul Gilbert
2015-05-15
SHERLOCK: Remove a couple of unused variables in inventory
Strangerke
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Cleanup fixes for Inventory
Paul Gilbert
2015-05-08
SHERLOCK: Remove extra semi-column, some code formatting
Strangerke
2015-04-25
SHERLOCK: Fix saving and display of inventory items
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-04-12
SHERLOCK: Implemented pick up code
Paul Gilbert
2015-05-07
SHERLOCK: Implemented stubbed talk and inventory methods
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-04-02
SHERLOCK: Implemented Inventory::highlight
Paul Gilbert
2015-03-30
SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
Paul Gilbert
2015-03-29
SHERLOCK: Added inventory list and display images in inventory mode
Paul Gilbert
2015-03-28
SHERLOCK: Beginnings of inventory display
Paul Gilbert
2015-03-28
SHERLOCK: Change the screen _backBuffer to be a pointer
Paul Gilbert
2015-05-07
SHERLOCK: Implemented doInvControl
Paul Gilbert
2015-03-27
SHERLOCK: Implemented doMainControl
Paul Gilbert
2015-03-26
SHERLOCK: Implemented printObjectDesc
Paul Gilbert
2015-03-22
SHERLOCK: Implement main scene loop and more inventory code
Paul Gilbert
2015-03-20
SHERLOCK: More scene loading, implemented Inventory class
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert