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path: root/engines/sherlock/saveload.cpp
AgeCommit message (Expand)Author
2015-05-20SHERLOCK: Replace another ONSCREEN_FILES_COUNT valuePaul Gilbert
2015-05-20SHERLOCK: Go to save mode when clicking empty save slotPaul Gilbert
2015-05-19SHERLOCK: Use a bit more MenuMode and SaveModeStrangerke
2015-05-19SHERLOCK: Further minor cleanupsPaul Gilbert
2015-05-19SHERLOCK: Corrected incorrect method name in SaveManagerPaul Gilbert
2015-05-19SHERLOCK: Further cleanup for SaveManagerPaul Gilbert
2015-05-19SHERLOCK: More syntactic fixesPaul Gilbert
2015-05-19SHERLOCK: Syntactic fix and define for SaveManagerPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Added more of the game options to the Engine tabPaul Gilbert
2015-05-17SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()sirlemonhead
2015-05-13SHERLOCK: Renamed graphics.cpp to surface.cppPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-02SHERLOCK: Don't mark leaving scene as visited during savegame loadsPaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-25SHERLOCK: Fix saving and display of inventory itemsPaul Gilbert
2015-04-22SHERLOCK: Hook up saving and loading via GMMPaul Gilbert
2015-04-22SHERLOCK: Hook up savegames to launcherPaul Gilbert
2015-04-22SHERLOCK: Further fixes for entering savegame namesPaul Gilbert
2015-04-22SHERLOCK: Fix Files saves listing and save name entryPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-21SHERLOCK: Implemented save game dialog event handlingPaul Gilbert
2015-04-21SHERLOCK: Beginnins of SaveManager classPaul Gilbert