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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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saveload.cpp
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Author
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-26
SHERLOCK: Let listSaves return list sorted on slot numbers
Adrian Frühwirth
2017-08-07
SHERLOCK: Remove redundant derived Serializer class
Paul Gilbert
2016-06-08
SHERLOCK: Use # as savefile matching pattern
Eugene Sandulenko
2015-08-16
SHERLOCK: Further fixes to character movement across saves
Paul Gilbert
2015-07-30
SHERLOCK: RT: Fix savegame numbering in original saves dialog
Paul Gilbert
2015-07-26
SHERLOCK: Don't set _justLoaded when saving a game
Paul Gilbert
2015-07-25
SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game
Paul Gilbert
2015-07-24
SHERLOCK: RT: Skeleton class for Files dialog
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: 3DO: don't get palette for saving game
Martin Kiewitz
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-05-20
SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
Paul Gilbert
2015-05-20
SHERLOCK: Go to save mode when clicking empty save slot
Paul Gilbert
2015-05-19
SHERLOCK: Use a bit more MenuMode and SaveMode
Strangerke
2015-05-19
SHERLOCK: Further minor cleanups
Paul Gilbert
2015-05-19
SHERLOCK: Corrected incorrect method name in SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: Further cleanup for SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: More syntactic fixes
Paul Gilbert
2015-05-19
SHERLOCK: Syntactic fix and define for SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Added more of the game options to the Engine tab
Paul Gilbert
2015-05-17
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
sirlemonhead
2015-05-13
SHERLOCK: Renamed graphics.cpp to surface.cpp
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-02
SHERLOCK: Don't mark leaving scene as visited during savegame loads
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-25
SHERLOCK: Fix saving and display of inventory items
Paul Gilbert
2015-04-22
SHERLOCK: Hook up saving and loading via GMM
Paul Gilbert
2015-04-22
SHERLOCK: Hook up savegames to launcher
Paul Gilbert
2015-04-22
SHERLOCK: Further fixes for entering savegame names
Paul Gilbert
2015-04-22
SHERLOCK: Fix Files saves listing and save name entry
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-04-21
SHERLOCK: Implemented save game dialog event handling
Paul Gilbert
2015-04-21
SHERLOCK: Beginnins of SaveManager class
Paul Gilbert