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path: root/engines/sherlock/scalpel/scalpel_fixed_text.cpp
AgeCommit message (Collapse)Author
2015-10-07SHERLOCK: SS: Multilingual press key textMartin Kiewitz
Press key to continue/for more is now translated in the Spanish+German versions of the game
2015-10-06SHERLOCK: SS: fix Spanish "Exit" translationMartin Kiewitz
"Exit" is now translated to "Salir" instead of keeping "Exit" in the Spanish version of Scalpel (see bug #6931)
2015-10-06SHERLOCK: SS: replace fixtxt umlaut w/ octal valueMartin Kiewitz
Replace fixed text umlaut with octal value Also fix German "Tarot Cards" translation, Tarock cards are the french cards, that are not used for predicting the future / telling fortunes
2015-10-06SHERLOCK: SS: multilingual people names supportMartin Kiewitz
people names are now available in Spanish + German as well
2015-07-19SHERLOCK: Avoid non-ASCII characters in string constantsMax Horn
How such string constants are compiled into code depends on the encoding used for the source file, which easily is changed by accident (e.g. between UTF-8 and Latin-1 encoding). Better to explicitly encode the character codes, as is already done for various other text messages.
2015-07-03SHERLOCK: Change FixedText::getText to return const char *Paul Gilbert
2015-06-29SHERLOCK: SS: add missing commas to fixed textMartin Kiewitz
some commas were missing, added them thanks to eriktorbjorn
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert