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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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scalpel
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scalpel_talk.cpp
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Author
2015-10-11
SHERLOCK: SS: Fix gcc compiler warnings
Paul Gilbert
2015-10-10
SHERLOCK: SS: Clean up speech playback to use playSpeech
Paul Gilbert
2015-10-10
SHERLOCK: SS: Fix playback of voices in cutscenes
Paul Gilbert
2015-10-08
SHERLOCK: SS: Move fixBadText from ScalpelJournal to ScalpelTalk
Paul Gilbert
2015-10-07
SHERLOCK: SS: Multilingual press key text
Martin Kiewitz
2015-10-05
SHERLOCK: SS: Fix garbage text in German version conversation
Paul Gilbert
2015-09-12
SHERLOCK: 3DO: Tweak clipping to keep portrait videos on-screen
Paul Gilbert
2015-09-12
SHERLOCK: 3DO: Fix portrait display when leaving Baker Street
Paul Gilbert
2015-09-11
SHERLOCK: 3DO: Implement placement of portrait videos
Paul Gilbert
2015-09-11
SHERLOCK: 3DO: Further alignment between portraits and talk text
Paul Gilbert
2015-09-09
SHERLOCK: 3DO: Improve syncing of 3do portrait movies with talk text
Paul Gilbert
2015-09-09
SHERLOCK: 3DO: Implement half-size drawing for portrait movies
Paul Gilbert
2015-09-09
SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEngine
Paul Gilbert
2015-08-30
SHERLOCK: Syntax fixes
Paul Gilbert
2015-08-27
SHERLOCK: RT: Fix previous commit, and make talkTo virtual
Paul Gilbert
2015-08-21
SHERLOCK: 3DO: Cleanup of conversation message playback
Paul Gilbert
2015-08-21
SHERLOCK: SS: Simplify pushSequenceEntry
Paul Gilbert
2015-08-18
SHERLOCK: Standardize sequence stack code for both games
Paul Gilbert
2015-08-17
SHERLOCK: RT: Merge setStillSequence & setListenSequence methods
Paul Gilbert
2015-08-16
SHERLOCK: RT: Add missing talk sequence stack handling
Paul Gilbert
2015-08-13
SHERLOCK: RT: SImplification of old speech code
Paul Gilbert
2015-08-07
SHERLOCK: RT: Fix display when characters have nothing to say
Paul Gilbert
2015-08-07
SHERLOCK: SS: Cleaned up handling of 3DO portrait playback
Paul Gilbert
2015-08-02
SHERLOCK: RT: Implement Tattoo cmdCallTalkFile
Paul Gilbert
2015-07-24
SHERLOCK: RT: Rendering fixes for Options & Quit dialogs
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix for starting talk with characteres
Paul Gilbert
2015-07-03
SHERLOCK: RT: Hook talk widget refresh into talk logic
Paul Gilbert
2015-07-02
SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes
Paul Gilbert
2015-07-01
SHERLOCK: RT: Fix infinite empty talk dialog in intro
Paul Gilbert
2015-06-28
SHERLOCK: Silence gcc warnings
Matthew Hoops
2015-06-26
SHERLOCK: Split FixedText into separate descendents for each game
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: Fix GCC signed/unsigned comparison warning
Torbjörn Andersson
2015-06-14
SHERLOCK: SS: fix talkInterf to handle int. chars
Martin Kiewitz
2015-06-14
SHERLOCK: fixedText class to support localizations
Martin Kiewitz
2015-06-13
SHERLOCK: SS: German and Spanish use an alternate opcode range
Paul Gilbert
2015-06-13
SHERLOCK: 3DO: dialog movie player adjustment
Martin Kiewitz
2015-06-13
SHERLOCK: 3DO: movie playback for script events
Martin Kiewitz
2015-06-13
SHERLOCK: 3DO: support for talk movies
Martin Kiewitz
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: Move walkToCoords from People to Person
Paul Gilbert
2015-06-12
SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords
Filippos Karapetis
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Add missing OP_END_TEXT_WINDOW opcode
Paul Gilbert
2015-06-07
SHERLOCK: Fix mistakes in opcode lists
Paul Gilbert
2015-06-07
SHERLOCK: Fix for switching speakers
Paul Gilbert
2015-06-07
SHERLOCK: Adapt more code to use FIXED_INT_MULTIPLIER
Filippos Karapetis
2015-06-07
SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation
Filippos Karapetis
2015-06-07
SHERLOCK: 3DO intro: audio implemented
Martin Kiewitz
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