index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
scalpel
Age
Commit message (
Expand
)
Author
2015-06-07
SHERLOCK: Move Scalpel scene enum to scalpel_scene.h
Paul Gilbert
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-07
SHERLOCK: Add missing OP_END_TEXT_WINDOW opcode
Paul Gilbert
2015-06-07
SHERLOCK: Fix mistakes in opcode lists
Paul Gilbert
2015-06-07
SHERLOCK: Clean up EA logo animation
Torbjörn Andersson
2015-06-07
SHERLOCK: Fix animation speed in EA logo
Torbjörn Andersson
2015-06-07
SHERLOCK: Fix for switching speakers
Paul Gilbert
2015-06-07
SHERLOCK: Adapt more code to use FIXED_INT_MULTIPLIER
Filippos Karapetis
2015-06-07
SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation
Filippos Karapetis
2015-06-07
SHERLOCK: 3DO intro: audio implemented
Martin Kiewitz
2015-06-07
SHERLOCK: Fix animation/growing rate of EA logo
Torbjörn Andersson
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-07
SHERLOCK: 3DO animation support
Martin Kiewitz
2015-06-06
SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk
Paul Gilbert
2015-06-06
SHERLOCK: Remove comma from end of ScalpelSequences enum
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Created common base class for Sprite and Object
Paul Gilbert
2015-06-06
SHERLOCK: rework 3DO audio, add AIFC file support
Martin Kiewitz
2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert
2015-06-05
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring
Paul Gilbert
2015-06-05
SHERLOCK: 3DO changes
Martin Kiewitz
2015-06-04
SHERLOCK: tiny bit of work on 3DO
Martin Kiewitz
2015-06-04
SHERLOCK: 3DO movie player improvements
Martin Kiewitz
2015-06-04
SHERLOCK: 3DO movie player unsupported codec msg
Martin Kiewitz
2015-06-04
SHERLOCK: 3DO movie player comments
Martin Kiewitz
2015-06-04
SHERLOCK: improve 3DO movie player, add SDX2 codec
Martin Kiewitz
2015-06-03
SHERLOCK: Fix gcc warnings
Paul Gilbert
2015-06-03
SHERLOCK: Fix resetting cursor when resetting UI
Paul Gilbert
2015-06-03
SHERLOCK: 3do movie player non-FFR thx clone2727
Martin Kiewitz
2015-06-03
SHERLOCK: Remove Subversion keywords from file header.
Torbjörn Andersson
2015-06-03
SHERLOCK: 3DO movie player,thx clone2727 for video
Martin Kiewitz
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-06-02
SHERLOCK: Fix Scalpel cursor regressions
Torbjörn Andersson
2015-06-02
SHERLOCK: start of street intro quitable now
Martin Kiewitz
2015-06-02
SHERLOCK: rename MT32 driver, fix SysExPos
Martin Kiewitz
2015-06-02
SHERLOCK: add MT32 debug, add music data comment
Martin Kiewitz
2015-06-02
SHERLOCK: add mt32 music driver
Martin Kiewitz
2015-06-01
SHERLOCK: Fix button check in lookScreen
Paul Gilbert
2015-06-01
SHERLOCK: Add extra constructor field initializations
Paul Gilbert
2015-06-01
SHERLOCK: Remove unnecessary object positioning
Torbjörn Andersson
2015-06-01
SHERLOCK: remove debug #ifs
Martin Kiewitz
2015-06-01
SHERLOCK: intro: play constable anim slower
Martin Kiewitz
2015-06-01
SHERLOCK: add fade out to street scene intro
Martin Kiewitz
2015-06-01
SHERLOCK: fix flicker during EA logo intro
Martin Kiewitz
2015-06-01
SHERLOCK: intro timing + fixes
Martin Kiewitz
2015-06-01
SHERLOCK: Erase the hand cursor when that part of the intro is done
Torbjörn Andersson
2015-06-01
SHERLOCK: Fix closing namespace comments
Filippos Karapetis
2015-06-01
SHERLOCK: Clean up the static people data arrays
Filippos Karapetis
2015-06-01
SHERLOCK: intro changes
Martin Kiewitz
2015-05-31
SHERLOCK: Formatting fix
Paul Gilbert
[next]