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path: root/engines/sherlock/scene.cpp
AgeCommit message (Expand)Author
2015-05-01SHERLOCK: Fix getting Tarot cardsPaul Gilbert
2015-05-01SHERLOCK: Fix opening pocketwatchPaul Gilbert
2015-05-01SHERLOCK: Refactored out _ongoingCans fieldPaul Gilbert
2015-05-01SHERLOCK: Fix animation for retrieving pocket watchPaul Gilbert
2015-04-30SHERLOCK: Fix crash loading scene 42, which didn't have any canimationsPaul Gilbert
2015-04-30SHERLOCK: Fix showing corpse portraits in MorguePaul Gilbert
2015-04-30SHERLOCK: Fix display of item descriptionsPaul Gilbert
2015-04-30SHERLOCK: Properly restrict scene drawing to scene areaPaul Gilbert
2015-04-30SHERLOCK: Fix loading scenes with initially hidden objectsPaul Gilbert
2015-04-27SHERLOCK: Fix analysing flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Fixes for using flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-26SHERLOCK: Fix character positioning after loading savegamesPaul Gilbert
2015-04-26SHERLOCK: Fix Sherlock disappearing when giving sedativePaul Gilbert
2015-04-25SHERLOCK: Fix Watson not appearing in backstage scenePaul Gilbert
2015-04-25SHERLOCK: Fix checkSceneFlags incorrectly restoring hidden objectsPaul Gilbert
2015-04-25SHERLOCK: Fixes and cleanup for checkObjectPaul Gilbert
2015-04-25SHERLOCK: Fix setting scene flags when leaving a scenePaul Gilbert
2015-04-24SHERLOCK: Implement saving scene status when saving game or leaving scenePaul Gilbert
2015-04-24SHERLOCK: Fix loading/handling of sprite offsetsPaul Gilbert
2015-04-22SHERLOCK: Fixes for saving and restoring gamesPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-15SHERLOCK: Refactored Chess class to be Map classPaul Gilbert
2015-04-14SHERLOCK: Fix horizontal flipping of Holmes when walking leftPaul Gilbert
2015-04-14SHERLOCK: Fix scene transitionPaul Gilbert
2015-04-13SHERLOCK: Fix for animating chracter portraits when talkingPaul Gilbert
2015-04-11SHERLOCK: Fixes for opening doorPaul Gilbert
2015-04-10SHERLOCK: Implemented doScript and support methodsPaul Gilbert
2015-03-30SHERLOCK: Beginnings of talk loading, added skeleton Scripts classPaul Gilbert
2015-03-28SHERLOCK: Change the screen _backBuffer to be a pointerPaul Gilbert
2015-03-27SHERLOCK: Fixes for examine dialog displayPaul Gilbert
2015-03-26SHERLOCK: Implemented printObjectDescPaul Gilbert
2015-03-25SHERLOCK: Fix restoring background before drawing new spritesPaul Gilbert
2015-03-25SHERLOCK: Sprite positioning fixesPaul Gilbert
2015-03-25SHERLOCK: Fixes to scene loadingPaul Gilbert
2015-03-24SHERLOCK: Implementing walk codePaul Gilbert
2015-03-23SHERLOCK: Implemented UserInterface::handleInputPaul Gilbert
2015-03-23SHERLOCK: Beginnings of UserInterface classPaul Gilbert
2015-03-22SHERLOCK: Fix placement of SherlockPaul Gilbert
2015-03-22SHERLOCK: Fix positioning of scene spritesPaul Gilbert
2015-03-22SHERLOCK: First game scene is partially showingPaul Gilbert
2015-03-22SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loadingPaul Gilbert
2015-03-22SHERLOCK: Implemented scene freeing codePaul Gilbert
2015-03-22SHERLOCK: Implement main scene loop and more inventory codePaul Gilbert
2015-03-22SHERLOCK: Implemented doBgAnimPaul Gilbert
2015-03-21SHERLOCK: Implemented checkSpritePaul Gilbert
2015-03-21SHERLOCK: Implemented checkObject and some support methodsPaul Gilbert
2015-03-21SHERLOCK: Implemented updateBackgroundPaul Gilbert
2015-03-21SHERLOCK: Implemented setWalkingPaul Gilbert
2015-03-21SHERLOCK: Beginnings of transitionToScenePaul Gilbert