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path: root/engines/sherlock/scene.cpp
AgeCommit message (Expand)Author
2015-05-26SHERLOCK: Starting to split Scene class, implemented checkBgShapes changesPaul Gilbert
2015-05-25SHERLOCK: Add define for fixed integer multiplierPaul Gilbert
2015-05-25SHERLOCK: Cleanup of checkBgShapes and updateBackgroundPaul Gilbert
2015-05-24SHERLOCK: Fix palette for RT scenePaul Gilbert
2015-05-24SHERLOCK: Fix display of first RT scene backgroundPaul Gilbert
2015-05-24SHERLOCK: Implement more scene loading and setNPCPathPaul Gilbert
2015-05-24SHERLOCK: Implemented initial RT palette loadingPaul Gilbert
2015-05-23SHERLOCK: Implemented Tattoo loadWalk changesPaul Gilbert
2015-05-23SHERLOCK: Fix Rose Tattoo scene loading problems from mergePaul Gilbert
2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-22SHERLOCK: Fix some uninitialized values and unused variablesStrangerke
2015-05-19SHERLOCK: Trim useless spaces and tabsStrangerke
2015-05-19SHERLOCK: Use a bit more MenuMode and SaveModeStrangerke
2015-05-19SHERLOCK: Add extra constants for object bit-flagsPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: More replacing numbers with constantsPaul Gilbert
2015-05-18SHERLOCK: Replace magic numbers with enums and constantsPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Fix spacing in constructorsPaul Gilbert
2015-05-18Merge pull request #8 from sirlemonhead/sherlockPaul Gilbert
2015-05-18SHERLOCK: Fix some issues pointed by LordHotoStrangerke
2015-05-18SHERLOCK: Fix code formatting issues and comment spelling mistakessirlemonhead
2015-05-17SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()sirlemonhead
2015-05-17SHERLOCK: Fix scene loading when using a Small installationPaul Gilbert
2015-05-17SHERLOCK: Implement remaining Rose Tattoo scene data loadingPaul Gilbert
2015-05-16SHERLOCK: Update CAnim loading for Rose TattooPaul Gilbert
2015-05-16SHERLOCK: Implement Tattoo version of image RLE compressionPaul Gilbert
2015-05-16SHERLOCK: Fix reading scene shapes when compressedPaul Gilbert
2015-05-16SHERLOCK: Fix broken Scalpel scene loadingPaul Gilbert
2015-05-16SHERLOCK: Scene loading for shapes, desc, scripts for Rose TattooPaul Gilbert
2015-05-16SHERLOCK: Fix decompression for Rose TattooPaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-16SHERLOCK: Merged decompression code into Resources classPaul Gilbert
2015-05-13SHERLOCK: More rename of synchronize methods to loadPaul Gilbert
2015-05-13SHERLOCK: Rename object loading methods from synchronize to loadPaul Gilbert
2015-05-13SHERLOCK: Implement sound priorityStrangerke
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-10SHERLOCK: Add some code for the interactive demo (still crashing)Strangerke
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-08SHERLOCK: Fix some more warningsStrangerke
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-04SHERLOCK: Fix picking up Sarah's effects in MorguePaul Gilbert
2015-05-02SHERLOCK: Fix gfx glitch when returning to morgue for a second timePaul Gilbert
2015-05-02SHERLOCK: Revised door close fix due to new bug when entering morguePaul Gilbert
2015-05-02SHERLOCK: Don't mark leaving scene as visited during savegame loadsPaul Gilbert
2015-05-02SHERLOCK: Properly close door when entering Sarah's flatPaul Gilbert
2015-05-01SHERLOCK: Tweak doBgAnim delays to better match original gamePaul Gilbert
2015-05-01SHERLOCK: Fix some remaining TODOsPaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert