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path: root/engines/sherlock/screen.cpp
AgeCommit message (Expand)Author
2016-08-01SHERLOCK: Fix even more warningsEugene Sandulenko
2016-05-27SHERLOCK: Remove redundant allocation in surface creationPaul Gilbert
2016-05-26SHERLOCK: Refactor Surface and Screen to not use virtual inheritancePaul Gilbert
2016-03-21SHERLOCK: Make Screen::_backBuffer an object instead of pointer.Johannes Schickel
2016-03-21SHERLOCK: Get rid of Surface::setPixelData.Johannes Schickel
2016-03-20SHERLOCK: Fix overloaded setPixels warningPaul Gilbert
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-10-03SHERLOCK: SS: Fix thin drawing of scene objects into UI areaPaul Gilbert
2015-09-13SHERLOCK: 3DO: Implementing high-resolution mode for 3DO versionPaul Gilbert
2015-09-06SHERLOCK: 3DO: Set up RGB color constants for 3DOPaul Gilbert
2015-08-15SHERLOCK: RT: Fix erasing background of scaled images with offsetsPaul Gilbert
2015-08-01SHERLOCK: RT: Fix erasing backgrounds when running animationsPaul Gilbert
2015-08-01SHERLOCK: RT: Replace constantPaul Gilbert
2015-07-07SHERLOCK: RT: Fix display of verb menu in wide-screen scenesPaul Gilbert
2015-07-05SHERLOCK: RT: Simplify restoreBackgroundPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-03SHERLOCK: RT: Beginnings of scrolling scene supportPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-18SHERLOCK: RT: Implement font _yOffsets tablePaul Gilbert
2015-06-13SHERLOCK: 3DO: support for talk moviesMartin Kiewitz
2015-06-13SHERLOCK: Reduce the scope of some variables, add a couple of CHECKMEsStrangerke
2015-06-12SHERLOCK: surface setPixels get pixelformatMartin Kiewitz
2015-06-11SHERLOCK: font class: skip for 3DOMartin Kiewitz
2015-06-10SHERLOCK: Split up font handling into a new Fonts surface base classPaul Gilbert
2015-06-10SHERLOCK: 3DO intro: implement fade from whiteMartin Kiewitz
2015-06-10SHERLOCK: 3DO intro: implement fade in/out/mergeMartin Kiewitz
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-06-07SHERLOCK: 3DO animation supportMartin Kiewitz
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-06-04SHERLOCK: tiny bit of work on 3DOMartin Kiewitz
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-31SHERLOCK: Move scroll variables from Screen to TattooUserInterfacePaul Gilbert
2015-05-28SHERLOCK: Implemented flushScaleImage and scale calculationsPaul Gilbert
2015-05-28SHERLOCK: Implement additions to updateBackground, some method stubsPaul Gilbert
2015-05-27SHERLOCK: Implement RT scrolling codePaul Gilbert
2015-05-24SHERLOCK: Fix display of first RT scene backgroundPaul Gilbert
2015-05-24SHERLOCK: Implemented initial RT palette loadingPaul Gilbert
2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-19SHERLOCK: Refactor Surface not to descend directly from Graphics::SurfacePaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Further syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Fix some issues pointed by LordHotoStrangerke
2015-05-18SHERLOCK: Add code to make non-interactive demo completableStrangerke
2015-05-17SHERLOCK: Fix display of beveled background when entering Journal searchPaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-15SHERLOCK: Fix random pixel transitions, and make it the default fade stylePaul Gilbert
2015-05-13SHERLOCK: Properly clear screen after fading to blackPaul Gilbert